Ana

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Ana
Ana.png
"Never stop fighting for what you believe in."

Real Name
Ana Amari
Status
Active
Age
60
Nationality
EgyptEgyptian
Occupation
Sharpshooter (formerly)
Overwatch second-in-command (formerly)
Bounty hunter
Base
Cairo, Egypt
Affiliation
Egyptian security forces (formerly)
Overwatch (formerly)
Relations
Fareeha Amari (daughter)
Voice
Aysha Selim[1] (English)

Marie Vincent (French)
Elisabetta Cesone (Italian)
Yoshiko Sakakibara (Japanese)
Andrea Coto (American Spanish)

Quotes
Quotation page
Role
Support
Health
200
Character Video
See This Hero On OverPwn

Ana is a Support hero in Overwatch.

Summary

Ana's versatile arsenal allows her to affect heroes all over the battlefield. Her Biotic Rifle rounds and Biotic Grenades heal allies and damage or impair enemies; her sidearm tranquilizes key targets, and Nano Boost gives one of her comrades a considerable increase in power.

Abilities

For differences on the Public Test Region, see Ana/PTR.


Biotic Rifle

Weapon

Icon Stats Official Description Behavior
Ability-ana1.png

Type
Linear projectile (unscoped)
Hitscan (scoped)
Damage
80
Healing
75
Projectile speed
85.5 meters per second (unscoped)
Rate of fire
1.25 rounds per second
Ammo
10
Reload time
1.5 seconds
Casting time
0.25 seconds scoping in
0.16 seconds scoping out
Duration
0.9 second effect
Headshot


Ana’s rifle shoots darts that can restore health to her allies or deal ongoing damage to her enemies. She can use the rifle’s scope to zoom in on targets and make highly accurate shots. While Ana does relatively less damage compared to other snipers, the Biotic Rifle allows Ana to switch back and forth from the roles of combatant to healer.

The Biotic Rifle shoots darts that will heal allied heroes or damage enemy units, depending on what it hits. The dart is a fast moving projectile if fired from the hip, and a hitscan shot if firing while scoped.

Details

  • Biotic rifle can damage enemy Torbjörn turrets but can't heal friendly ones.
  • The exact distribution of damage over time is unclear, but armor mitigates 24% of it (60.5 damage).
"0.25 seconds scoping in <br/> 0.16 seconds scoping out" cannot be used as a page name in this wiki.


Sleep Dart

Ability

Icon Stats Official Description Behavior
Ability-ana2.png

Type
Linear Projectile
Damage
5
Duration
5.5 seconds
0.5 seconds (interrupted)
Cooldown
12 seconds
Headshot


Ana fires a dart from her sidearm, rendering an enemy unconscious (though any damage will rouse them).

After a short delay, Ana fires a fast moving dart from her sidearm. An enemy hit is stunned for a few seconds, but the effect is broken in 0.5 seconds after the target takes damage.
This is best used against large targets or enemies very close for you so you can guarantee a hit, or when Ana and her opponent are alone to prevent opponents from being roused by fire.
Certain abilities, including ultimates, can also be stopped or interrupted with this Dart.

Details

  • Sleep dart does not affect Torbjörn's turrets.


Biotic Grenade

Ability

Icon Stats Official Description Behavior
Ability-ana3.png

Type
Arcing Splash Projectile
Damage
60
Blocks healing taken
Healing
100 health
+100% healing from other sources
Area of effect
4 meters
Duration
5 seconds
Cooldown
10 seconds
Headshot


Ana tosses a biotic bomb that deals damage to enemies and heals allies in a small area of effect. Affected allies briefly receive increased healing from all sources, while enemies caught in the blast cannot be healed for a few moments.

On activation, Ana throws an arcing projectile that explodes on impact. Any ally caught within the splash radius are healed and any enemy takes damage. Allies also receive increased healing from all sources for a few seconds, while healing effects on enemies does nothing, for the same duration. This can be dangerous against already wounded enemies, especially those who would normally be able to heal themselves (like Bastion or Roadhog).

Details

  • Boosted allies receive 100% additional healing, whereas enemies take 100% reduced healing.
  • Healing from other sources includes healing from health packs.


Nano Boost

Ultimate Ability

Icon Stats Official Description Behavior
Ability-ana4.png

Type
Targeted Hitscan
Damage
+50%
Dmg. reduction
50%
Duration
8 seconds
Charge required
1650 points


After Ana hits one of her allies with a combat boost, they deal more damage and take less damage from enemies’ attacks.

Aiming close to an ally will target them. On activation, the target will deal more and take less damage for a short amount of time.

Details



Strategy

Ana is a mid to long-range Support sniper, capable of healing from any range while also maintaining a fair level of damage output. Her Biotic Grenade lets her amplify healing effects from not only her own healing darts but also from other Supports and environmental healing, such as Payloads and Health packs.

Ana's Biotic Rifle is her primary weapon. It carries ten rounds in a single clip and is able to affect both teams, healing allies for 75 HP and dealing 80 damage to enemies. It comes equipped with a scope which increases Ana's range at the sacrifice of vision of her surroundings. The rounds fired from the Biotic Rifle change behavior depending on the use of the scope. While unscoped, the darts are considered fast-moving projectiles. While scoped, the darts are considered hitscan. Keep in mind that both firing modes are still vulnerable to Genji's Deflect and D.Va's Defense Matrix.

Ana's rifle is unique in that it deals its damage and heals in rapid segments, rather than all at once. This makes it much more like Widowmaker's venom mine in terms of its damage, being able to be cancelled out by Reaper's Wraith Form, Zarya's shields, and Tracer's Recall, as well as touching a health kit while the damage is ongoing. This also leaves it weaker against armored targets (dealing only 60 damage total, rather than 80 per shot as would be expected), as the armor reduction applies to each damage segment. However, the health segments also benefit the rifle on occasion; the healing segments will continue to heal shortly after a teammate gets shot, allowing for one to fire in anticipation to damage and still heal.

The Biotic Grenade will heal 100 HP upon being cast, and during its five seconds of duration will either double the healing rate of any allies or completely block healing of any enemies. The blast radius of the grenade is fairly small, so one should throw the grenade directly onto teammates as opposed to near them. The Biotic Grenade is a fantastic tool for healing the large health pools. Under the increased healing, a critically injured tank will only require a couple of darts to get back into the fight. The grenade also serves well as an emergency burst heal for both allies and Ana herself, should an enemy flank them. Keep in mind that in the 10-second cooldown of the Biotic Grenade, Ana has just enough time to fire off all ten rounds of her Biotic Rifle. Practice getting into the rhythm of throwing a Biotic Grenade, then firing all of the darts in your clip.

Ana's sidearm, the Sleep Dart, is her personal anti-flanker tool. Firing a single projectile that travels at high speeds, it will inflict the Sleep status effect on an enemy. While asleep, one cannot move, attack, or use abilities, and audio will sound lower-pitched and distorted. The effect lasts for five and a half seconds, but can be cut short by any amount of damage. Sleep Dart is excellent at mitigating channelled ultimate abilities such as Genji's Dragonblade or Soldier: 76's Tactical Visor, and can make the work of large, mobile tanks who often attack snipers (such as D.Va and Winston) much harder. However, Ana must be in constant communication with her allies to get the most out of Sleep Dart. Any amount of damage, whether it be a stray bullet or an explosion, is enough to rouse one who is under Sleep Dart's effects.

Ana's Ultimate ability, Nano Boost, will temporarily embolden an ally, giving them 50% increased damage and immunity to 50% of all incoming damage. While under Nano Boost's effect, one's character model will glow either red or blue depending on affiliation to Ana. Nano Boost has the potential to make already deadly ultimate abilities even stronger, especially channelled ones (Genji's Dragonblade being a prime example).

Good Counters to Ana

Similar to her sniper rival Widowmaker, Ana has trouble dealing with targets who get through her long range. Unlike Widowmaker she has no reliable means to counter flankers (what with her Sleep Dart being a delayed projectile) neither does she have the mobility to get out of combat, and will have to retreat to her team quickly to evade death. Anyone capable of sneaking up on Ana will have a great advantage.

Icon-genji.pngGenji excels at flanking, and has all the tools necessary to get into optimal range. Use Fan of Blades at close range, then Swift Strike to finish Ana off. You can also try to use Deflect to turn Ana's Biotic Grenade against her, though hitting yourself with the grenade is extremely difficult.

Icon-tracer.pngTracer trades a little mobility for killing power, and has a much more reliable escape than Genji. She can very easily kill Ana, though keep in mind she will take a lot of damage from the Biotic Grenade.

Icon-reaper.pngReaper can teleport into range with Shadow Step. He only needs a single headshot followed by a quick melee to kill Ana and he can escape with Wraith Form should the fight go sour. However, he is a loud flanker and has a larger model than Tracer or Genji, making him easier to hit with the Sleep Dart.

Icon-reinhardt.pngReinhardt cannot deal with Ana alone, but his Barrier Field stops Ana's shots cold, and with her fairly low damage Ana has no way of circumventing it. Barrier Field also stops the Biotic Grenade and the Sleep Dart.

Icon-symmetra.png Symmetra with a well-timed Photon Barrier, similar to Barrier Field, can stop Ana's shots, Biotic Grenade and Sleep Dart from reaching her team. Her Photon Projector is also a nightmare for Ana if in range as it auto-lock onto Ana with a very high damage and Symmetra herself has a very small hitbox.

Story

Everyone must find their cause.
~ Ana Amari

One of the founding members of Overwatch, Ana uses her skills and expertise to defend her home and the people she cares for.[2] Hailing from a long line of decorated soldiers, Ana inspired confidence and loyalty in her colleagues[3] and endowed her daughter, Fareeha Amari — Pharah, with an intense sense of duty and honor.[4] Like her daughter, she bore a tattoo of an Eye of Horus as a symbol of protection.[5]

Ana is regarded as one of the world's deadliest snipers. She originally used a Kinamura rifle, upon which she added a notch for every life she took. Each life weighed heavily on her conscience, and while some snipers preferred to wound targets, in order to lure out more potential targets, she preferred to perform clean kills, disliking causing needless suffering. Her right eye, originally cybernetic, made her vision six times greater than normal, to the extent where she rarely even needed to use the scope.[6]

Overwatch

Ana and her daughter Fareeha Amari with other Overwatch agents

As the Omnic Crisis inflicted a heavy toll on Egypt, the country's depleted and undermanned security forces relied on elite snipers for support. Among them was Ana Amari, who was widely considered to be the world's best. Her superior marksmanship, decision-making, and instincts made her a natural selection to join the Overwatch strike team,[2] of which she was one of the founding members.[7] Overwatch successfully ended the war. At some point in time, she met the wife of fellow agent Gérard Lacroix, Amélie Lacroix. Two weeks after Amélie was rescued by Overwatch from being kidnapped, Gérard was killed and Amélie was believed to have been kidnapped once again.[8]

Ana believed to be killed by Widowmaker

Following the success of Overwatch's original mission, Ana served for many years as Strike Commander Jack Morrison's second-in-command.[2] She raised her daughter, Fareeha, during this time, instructing her in martial arts.[9] Despite her responsibilities in leading the organization, Ana refused to step away from combat operations.[2] She was aware of her daughter's desire to join Overwatch herself, but Ana was against it.[9] This led to a strained relationship between mother and daughter.[3] She remained on active duty well into her fifties.

Ana's last mission was an anti-Talon operation conducted by Overwatch, part of a force led by Jack Morrison which rescued a number of scientists that Talon had taken hostage. While Overwatch was successful in this regard, the Talon operative known as Widowmaker was able to take out a number of agents. The operation led to a sniper duel between her and Ana, as they made their way throughout the urban terrain. Ana was able to temporarily incapacitate Widowmaker, hitting her in her helmet. But upon seeing Widowmaker's face, she froze, recognizing her as Amélie. It was all the time Widowmaker needed to take her own shot, shooting Ana through the scope of her rifle and into her right eye.[8] It was believed that the shot killed her.[9]

In truth, Ana survived that encounter, despite being gravely wounded and losing the eye.[2] The world believed that she was dead.[9] During her recovery, she wrestled with the weight of a life spent in combat, and she chose to stay out of the world's growing conflicts. However, as time passed, she realized she could not sit on the sidelines while people threatened her city and the innocents around her. Thus, Ana rejoined the fight to protect her country from the forces that would destabilize it, and most importantly, to keep her family and her closest allies safe.[2] She wrote a letter to her daughter, explaining her absence.[9]

Bounty Hunter

I don't care about your war, but I do care about you. You need me, Jack. You need someone to watch your back.
~ Ana to Jack Morrison
Ana in Egypt

Disguised as a masked bounty hunter, Ana sabotaged several Talon operations in Egypt, drawing attention from Reaper and his associate Hakim, as well as Jack Morrison. The conflict came to a head when Ana and Morrison were lured into a trap at Hakim's compound in Giza, leading to a battle between the three former comrades. Though Ana sided with Jack and forced Reaper to retreat after unmasking him, she was disturbed by his visage and parting words, reminding her that Overwatch had been responsible for their suffering. Following the encounter Ana explained that she cared about Jack, not the war he was fighting, and resolved to watch over him as the two departed.[10]

Achievements

Name Icon Description Reward
Naptime
Ability-ana2.png Interrupt an enemy Ultimate Ability with Ana's Sleep Dart in Quick or Competitive play. Spray Ana Pixel.png
Pixel
Enabler
Ability-ana4.png Get 4 kills or assists with a single use of Ana's Nano Boost in Quick or Competitive play. Spray Ana Cute.png
Cute

Cosmetics

See Ana/Cosmetics

Trivia

  • Ana's story draws parallels with the story of Horus from Egyptian mythology. During an altercation with a former friend (in this case, Widowmaker), she lost her eye. Additionally, both her and Pharah possess an eye of Horus tattoo.
  • Her voice actress is an Egyptian woman who was recorded from Cairo.[11] The voice actress's name, Aysha Selim, was not revealed until September 29, 2016 in a reply on the official forums.[12]
  • Ana was added to the PTR on July 12, 2016.[13] She was added to the live PC version of the game on July 19, 2016.[14]
  • Ana's sleep dart has a minimum cooldown of 7 seconds, even if cooldowns are set to 0%. This is to prevent Ana from keeping an enemy asleep indefinitely in certain Arcade and Custom games.

Development

Concept art of Ana and her daughter, Fareeha Amari

Ana was the first hero added to the game after its launch. Her development grew from a prototype support character called the Alchemist, who could heal allies and damage enemies by throwing potion vials. When it was decided that Ana Amari would be a playable character, the team took to the idea of her being a support sniper in order to distinguish her from Widowmaker and incorporated elements of the Alchemist's kit into her design, building upon the biotic technology used by Mercy and Soldier: 76.[citation needed] Prior to being revealed, it was widely speculated that Ana and Sombra were the same character, resulting from the photographs of her Shrike mask being misidentified as Sombra.[15][16][17]

Several PR assets on Blizzard's press center website for Ana are labeled "Shrike" instead of "Ana", suggesting that her placeholder name during development was Shrike.[18] The name Shrike was used for one of her epic skins, in which she wears a mask previously seen in pre-release easter eggs.

Ana was teased on Temple of Anubis, with an opened document picturing her wearing her Shrike mask.[19] Her scope could be seen being worked on in a GameSpot video.[20] Also in the video was an early prototype with a modified Widowmaker model seen in the character selection screen, in the support section.[21]

Videos

Official

Curse

Patch Notes History

For more information, see Patch Notes

November 30th, 2016

Bug Fixes
Arcade
  • Fixed a bug that prevented Ana from being selected in 1v1 matches

November 15th, 2016

Hero Balance Change;
General
  • Dealing damage to things other than players (like Torbjörn's turret or Symmetra's teleporter) no longer charges ultimate abilities
  • Ultimate costs have been increased by 25% for all heroes
Developer Comment
Game-changing ultimate abilities were coming up a bit too frequently. This change helps keep them in check while still allowing them to be powerful.
  • Nano Boost
    • No longer increases move speed
Developer Comment
The increased speed from Ana’s Nano Boost made the ability feel unstoppable and forced Ana players to select targets that could really take advantage of the speed boost. Removing the speed boost means that Ana has a reason to apply Nano Boost to a larger variety of heroes, and enemies can fend off the attack more easily.
Bug Fixes
Heroes
  • Fixed a bug that prevented Ana’s healing stats from showing up in the Career Profile page
  • Fixed a bug that prevented Ana’s custom crosshairs from displaying while zoomed

October 19th, 2016

Bug Fixes
Heroes
  • Fixed an issue preventing Ana’s Nano Boost callouts from being heard by the enemy team

October 11th, 2016

General Update
General
  • Heroes hit by Ana's Nano Boost have a new voice line that informs other players
Hero Balance Updates
  • Nano Boost
    • Ultimate cost has been increased by 20%
  • Biotic Grenade
    • Radius has been increased from 3 to 4 meters
Developer Comments
So far, we haven't seen any indication that Ana is too strong overall, but her ultimate charges a little too fast, especially considering the impact it can have on a match. Also, her Biotic Grenades are getting a small boost to help her hit multiple targets.

September 30th, 2016

Bug Fixes
Maps
  • Fixed a bug that allowed the payload to heal players, even when they were negatively affected by Ana’s Biotic Grenade
  • Fixed a bug preventing the health bars on the Practice Range bots from displaying the effects of Ana’s Biotic Grenade
Heroes
  • Smoothed the animation during Ana’s zoom-release transition

September 1st, 2016

General Updates
General
  • When activating the "Needs healing" communication while targeting a teammate, Ana, Lúcio, Mercy, and Zenyatta will now tell allies to group up to receive healing. A marker will also appear above the player's head, allowing teammates to locate the healer more quickly
Bug Fixes;
General
  • Fixed a bug in the Custom Game settings preventing the Ability Cooldown modifier from affecting Ana
Heroes
  • Appropriate sound effects now play when Ana shoots barriers, shields, and armor
  • Ana’s scope now correctly displays all custom reticle options
  • Ana’s attacks and abilities now activate the controller’s rumble function

August 2, 2016

Bug Fixes
Heroes
  • Fixed a bug that was affecting the majority of Ana’s “Most in Game” career statistics
  • Fixed a bug that caused Ana’s Biotic Grenade to miss an allied Reaper while in Wraith Form
A.I.
  • Fixed an issue hindering Ana from restoring allies to full health

July 26, 2016

Hero Balance Updates
  • Biotic Rifle
    • Rate of fire increased by 20%
    • Magazine size increased from 8 to 10
Developer Comments
While Ana has been very well received, she was showing to be a little bit weaker overall. In addition to helping her feel better to play, these changes should also increase her healing and damage output.
Bug Fixes;
Heroes
  • Targets of Ana’s Sleep Dart will no longer instantly recover when damaged (recovery time is now 0.5 seconds)

July 21, 2016

Bug Fixes
Heroes
  • The correct hit pip sound will now play whenever one of Ana’s darts impact with a barrier
  • All of Ana’s in-game sounds now have proper occlusion

July 19, 2016

Patch Features

Ana portrait.png New Hero: Ana (Support)
After being out of the fight for several years, one of Overwatch's founding members is returning. Introducing Ana — a battle-scarred veteran who supports her teammates from a distance using a unique and highly specialized collection of weapons.

Ana’s primary weapon is her Biotic Rifle, which fires long-range darts that can restore the health of her allies or deal ongoing damage to her enemies. Meanwhile, her Biotic Grenade is perfect for a close-quarters clash, simultaneously healing teammates and injuring foes caught in its small area of effect. (Affected allies will also receive a temporary increase to all incoming healing, while affected enemies can’t be healed for a few moments.) And if the battle starts to get out of hand, Ana's sidearm can fire a Sleep Dart, knocking her adversaries unconscious.

Plus, Ana's ultimate ability, Nano Boost, empowers one of her teammates, granting faster movement, increased damage, and resistance to enemy attacks.

To learn more about Ana, click here.

General Updates
Miscellaneous
  • Added Ana as an AI-controlled hero in Practice vs. AI, Play vs. AI, and Custom Game modes

References

  1. Voice actress for Ana?, Michael Chu on Overwatch Forums
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Ana, Blizzard Entertainment. Accessed on 2016-07-12
  3. 3.0 3.1 Pharah Quotes
  4. Pharah, Blizzard Entertainment. Accessed on 2016-05-22
  5. Pharah: Mission Statement
  6. Ana: Legacy
  7. 2015-05-24, Overwatch is Back: Uncertainty and Hope After UN Confirms Vigilante Activity. Blizzard Entertainment., accessed on 2016-5-25
  8. 8.0 8.1 Ana: Legacy
  9. 9.0 9.1 9.2 9.3 9.4 2016-07-12, NEW HERO - COMING SOON Ana Origin Story Overwatch. YouTube, accessed on 2016-07-18
  10. Ana: Old Soldiers
  11. 2016-07-13, BLIZZARD HIRED EGYPTIAN ACTRESS TO VOICE ANA IN OVERWATCH. IGN, accessed on 2016-08-11
  12. 2016-09-29, "We were extremely fortunate to work with a very talented Egyptian actress named Aysha Selim on the voice of Ana (who we recorded all the way from Cairo!)" Michael Chu. Battle.net forums, accessed on 2016-09-29
  13. 2016-07-12, OVERWATCH PTR NOW AVAILABLE - JULY 12, 2016 Playoverwatch, accessed on 2016-11-06
  14. 2016-07-19, [PC Overwatch Patch Notes – July 19, 2016] Battle.net forums, accessed on 2016-11-06
  15. 2016-05-19, Fans believe a new Overwatch hero called Sombra could be unveiled on Monday. Eurogamer, accessed on 2016-08-11
  16. 2016-07-06, Blizzard releases major hint about Overwatch’s next character (update). Polygon, accessed on 2016-08-11
  17. 2016-07-06, Overwatch Is Still Hiding Lots of Clues About A Mysterious Character. Kotaku, accessed on 2016-08-11
  18. Overwatch Games Press, Blizzard Entertainment. Accessed on 2016-08-11
  19. Documents depicting Ana wearing her Shrike mask. Temple of Anubis.
  20. 2016-04-21, The Story of Overwatch: The Fall of Titan, 00:09 Youtube. Accessed on 2016-07-10
  21. 2016-04-21, The Story of Overwatch: The Fall of Titan, 15:25 Youtube. Accessed on 2016-07-10

External links


Heroes in Overwatch
 
Genji
Genji
McCree
McCree
Pharah
Pharah
Reaper
Reaper
Soldier: 76
Soldier: 76
Sombra
Sombra
Tracer
Tracer
Bastion
Bastion
Hanzo
Hanzo
Junkrat
Junkrat
Mei
Mei
Torbjörn
Torbjörn
Widowmaker
Widowmaker
D.Va
D.Va
Reinhardt
Reinhardt
Roadhog
Roadhog
Winston
Winston
Zarya
Zarya
Ana
Ana
Lúcio
Lúcio
Mercy
Mercy
Symmetra
Symmetra
Zenyatta
Zenyatta