Bastion

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Bastion
Bastion-portrait.png

Real Name
SST Laboratories Siege Automaton E54
Age
30
Occupation
Battle automaton
Base
Black Forest, Germany (formerly)
Affiliation
None
Voice
Chris Metzen[1]
Quotes
Quotation page
Role
Defense
Health
200
Armor
100 in Recon and Sentry
250 in Tank
Character Video
See This Hero On OverPwn

Bastion is a Defense hero in Overwatch.

Summary

Repair protocols and the ability to transform between stationary Assault, mobile Recon and devastating Tank configurations provide Bastion with a high probability of victory.

Official tips

  • Bastion defends a wide area by reconfiguring into a deadly, immobile turret.
  • While in Sentry configuration, Bastion has a weak spot on its back (glowing blue cube). Successful hits on it will do double damage.
  • The tank configuration gives Bastion armor, mobility, and a huge cannon.

Abilities

Configuration: Recon

Combat Mode

Icon Stats Official Description Behavior
Ability-bastion1.png

Type
Rapid Fire Hitscan
Damage
6 - 20
Falloff range
26 to 50 meters
Movement speed
5.5 meters per second
Rate of fire
8 rounds per second
Ammo
20
Reload time
2 seconds
Headshot


In Recon mode, Bastion is fully mobile, outfitted with a submachine gun that fires steady bursts of bullets at medium range.

Configuration: Recon is Bastion's basic configuration, allowing it to move freely and fire a submachine gun to deal reasonable damage. Bastion can use this mode when scouting out good spots to switch to Configuration: Sentry.

Details

  • This ability used to be named Configuration: Assault.

Video


Configuration: Sentry

Combat Mode

Icon Stats Official Description Behavior
Ability-bastion2.png

Type
Rapid Fire Hitscan
Damage
4 - 15
Falloff range
35 to 55 meters
Movement speed
Caster immobilized
Rate of fire
35 rounds per second
Ammo
200
Reload time
2 seconds
Headshot


In Sentry mode, Bastion is a stationary powerhouse equipped with a gatling gun capable of unleashing a hail of bullets. The gun's aim can be "walked" across multiple targets, dealing devastating damage at short to medium range.

Configuration: Sentry is Bastion's stationary configuration, transforming it into a fixed position powerhouse, capable of dealing strong damage within the area. It is ideal for defending specific areas, and setting up deadly ambushes and crossfire in enclosed spaces.

Details

  • While in Sentry configuration, Bastion do not really have a visible head. Instead, its weak spot is a glowing blue cube on its back.
  • This ability used to be named Configuration: Siege.

Video


Reconfigure

Ability

Icon Stats Official Description Behavior
Ability-bastion3.png

Casting time
1.5 seconds (into Sentry)
0.5 seconds (into Recon)
Cooldown
None


Bastion transforms between its two primary combat modes to adapt to battlefield conditions.

Details

  • Bastion can use reconfigure while in the air.
  • Reconfigure also reloads Bastion's weapons.

Video

"1.5 seconds (into Sentry) <br /> 0.5 seconds (into Recon)" cannot be used as a page name in this wiki.


Self-Repair

Ability

Icon Stats Official Description Behavior
Ability-bastion4.png

Healing
75 health per second
Movement speed
Caster immobilized
Casting time
0.5 second delay
Cooldown
None


Bastion restores its health; it cannot move or fire weapons while the repair process is in effect.

Self-Repair is a channeled ability, restoring health over time and rendering Bastion unable to move while it is in use.

Details

Video


Configuration: Tank

Ultimate Ability

Icon Stats Official Description Behavior
Ability-bastion5.png

Type
Linear Projectile
Health
+ 150 armor
Damage
205 (direct hit)
35 (self-damage)
Projectile speed
44 meters per second
Area of effect
4 meter radius
Rate of fire
1.11 rounds per second
Ammo
Infinite
Casting time
1.5 seconds
Duration
8 seconds
Headshot
Charge required
2075 points


In Tank mode, Bastion extends wheeled treads and a powerful long-range cannon. The cannon’s explosive shells demolish targets in a wide blast radius, but Bastion can only remain in this mode for a limited time.

Bastion transforms into a tank for several seconds, replacing its weapon with a cannon that fires explosive projectiles for its duration. On activation, Bastion fully heals and gains armor, increasing its total max health until the timer runs out.

Details

  • Cannon shell explosions will deal up to 35 damage (30 to armor) to Bastion if Bastion is too close to their detonation.
  • The cannon shells explosions have a radius of, very roughly, 5 meters. The explosion deals more damage closer to the center.
  • Bastion can use the explosions created by its cannon shells to rocket jump.
  • Bastion's Ultimate ability was originally Remote Mine, but this was cancelled and replaced by Configuration: Tank.

Video


Strategy

Bastion is a hero with two main forms. The first being a somewhat mobile bipedal form with a submachine gun, the second being a completely immobile turret form. Both of these perform in unique ways, and must be utilized to their fullest.

The most notable part of Bastion's kit is Reconfigure, which turns it into a stationary turret gun. This turret has some of the highest damage output in the game, being able to shred through shields and heroes alike. However, it poses two major weaknesses to Bastion. The first being immobility, which causes you to become an easy target. The second is a weak point that appears on Bastion's back in turret configuration, faster heroes can easily get behind you and kill you quickly with this weak point.

Bastion is played best when you mix both configurations together. It should be noted that Recon Configuration's submachine gun is still a decent weapon if you are accurate. Do not be afraid to change back into Recon in order to run to a better spot, but try to do so behind cover.

You should also know how to correctly utilize Bastion's Self Repair. It is a powerful self heal, healing at the rate of 25% per second, lasting until cancelled. It forces the player to stay immobile, and any damage will knock you out of it, so it is best to use behind cover. Most notably this allows you to stay healthy in Sentry Configuration, as you can use it to repair yourself between fights. This paired with its damage makes Bastion's turret form extremely deadly to take head on.

Out of all the other heroes in the game, it works incredibly well with Reinhardt, Torbjörn, and Symmetra. All three of these heroes provide it with survivability, whether it be a barrier, shields, or armor. The characters that can give you great deals of trouble include Genji, Widowmaker, Hanzo, and Reaper. Genji and Reaper both have the ability to get close to you very easily while in Sentry Configuration, Genji particularly can ricochet your bullets back at you, which can kill you in seconds. Widowmaker and Hanzo can capitalize on your immobility, killing you from far range.

Bastion's Ultimate Ability is Configuration: Tank. In this mode, it gains high armor and an explosive rocket attack. These rockets deal very high damage, and knock enemies away from it. As such, this ultimate is great at killing heroes with lower health, and provides fairly decent crowd control. It should be noted, that while it provides high armor, death is still very possible in this configuration. This form is best used in fights with teammates, particularly when trying to get enemies away from an objective. It is also usable in both of its other configurations.

  • Carefully consider where to place yourself in turret mode. Change positions often (when you can safely move), especially whenever you feel that the enemy knows your location or is forming a strategy against you. Try to use the element of surprise to your advantage. Bastion does especially well in narrow corridors and unexpected positions.
  • Bastion excels at destroying slow, high health targets, such as Winston, Roadhog, Reinhardt, and a flying Pharah; however, in some situations you should prioritize killing high damage-dealing enemies.
  • When in turret mode, Bastion's weak point is behind it, and can be seen from almost any angle except from directly in front of it. Be vigilant for flankers, but try not to expose your weak point while dealing with them.
  • Bastion can go down relatively quickly when faced with focused fire from the entire enemy team, especially if they have high damage-output. Prioritize taking out high damage-output enemies as quickly as possible, or retreat.
  • In some cases, you may want to use Bastion's ultimate defensively. When at low health, the added armor and mobility can facilitate your retreat.
  • Bastion can be very effective against most characters, but is incredibly weak against the countering strategies listed below.

Good counters to Bastion

  • Icon-ana.png Ana: Because of its lack of mobility, Bastion will be an easy target for Ana's Sleep Dart and Biotic Grenade, both of which will significantly cripple Bastion in sustainability because it cannot heal or move. Try to hide behind somewhere that Ana won't have easy time to launch her Dart and Grenade at you or bait them out first since both abilities has a long cooldown.
  • Icon-dva.png D.Va: D.Va can use her Defense Matrix to block all of Bastion's fire for a period, allowing other teammates to finish it off easily. Note that D.Va herself does not deal enough damage at any range to kill Bastion before it kills her. As Bastion, learn the animation and sound effect for D.Va's Defense Matrix and kill in a different direction, heal, or retreat while it is active.
  • Icon-genji.png Genji: His deflect can use Bastion's immense DPS to quickly destroy it. Genji can also use his high mobility to get behind Bastion and destroy it. As Bastion, learn the animation and sound effect for Gengi's deflect and immediately stop shooting for exactly 2 seconds. Use this time to kill a different target or heal yourself.
  • Icon-hanzo.png Hanzo: Can repeatedly peek around a corner, or shoot it with Scatter Arrow or his ultimate without exposing himself. Hanzo must wait at least 1 second between shots, so as Bastion, use that second to damage another target, and then try to anticipate his attack.
  • Icon-pharah.png Pharah: Can repeatedly peek behind a corner to shoot a rocket and hide, which will kill Bastion in a few shots while minimizing return fire. Do not fly at Bastion, you are a sitting duck in the air.
  • Icon-reinhardt.png Reinhardt: Reinhardt is less effective at blocking Bastion's damage than D.Va is, but his shield can potentially stay up longer. Additionally, if Reinhardt can get into close quarters, he can survive for long enough to hit Bastion with a charge. Combined with Sentry's immobility, Bastion cannot reliably survive against a Reinhardt unless it is already in Recon mode. Although due to the high DPS of Bastion, it can potentially shred a Reinhardt and his shield in a matter of seconds.
  • Icon-Roadhog.png Roadhog: His hook can grapple onto Bastion, pulling it out of its spot and forcing it into Recon mode, where it is nearly defenseless. As Bastion, try to set up turret-mode only where you have lengthy sight of all approaches, and don't allow Roadhog to get within grappling range.
  • Icon-sombra.pngSombra: A hard counter to Bastion and a fantastic flanker. She can easily slip past Bastion in Sentry Configuration using her invisibility and get behind it to either unload her machine pistol into its critical hit zone or she can Hack Bastion to force it back into Recon mode. As with any hero, the best way to counter Sombra is to be very aware. If she gets too close using Thermoptic Camo she is revealed to you and for a stealth hero, she is actually quite loud. Whenever she leaves stealth mode or translocates, she has a line of dialogue or a sound cue, so listen up.
  • Icon-symmetra.png Symmetra: Similar to Reinhardt, her Photon Barrier can block a significant amount of damage dealt by Bastion. This couple with her auto-lock weapon that increase in damage the longer it stay lock, small hitbox and Shield Generator make Symmetra and her team extremely dangerous when engage Bastion in close range. Her Energy Ball when launch full-charge at Bastion force it to either switch to Recon mode or took a significant amount of damage.
  • Icon-tracer.png Tracer: Hard to hit, can easily flank Bastion and escape, and her ultimate kills Bastion instantly. Do not play as Tracer if there is no flanking route to Bastion. As Bastion, be sure to get headshots on Tracer so she dies before she can recall, or just get a teammate to deal with her.
  • Icon-widowmaker.png Widowmaker: Similar to Pharah, can peek around a corner and kill it with high damage shots while not exposing herself long enough to take significant return damage. As Bastion, it's probably best to switch to recon mode, take cover and heal when receiving fire from Widowmaker; then set up in a location where she is unlikely to be able to get sight of you.

Story

Icon-bastion.png

Once a frontline combatant in the devastating Omnic Crisis, Bastion has all but lost its combat programming and now explores its surroundings, fascinated by the world and its inhabitants.

Though Bastion's new nature is gentle, its core combat programming takes over when the unit senses danger, utilizing its entire arsenal to eliminate anything it perceives as a threat. This has led to instances of conflict with the few humans it has encountered, and it tries to avoid populated areas in favor of the wild, uncharted regions of the world.[2]

Background

Originally created for peacekeeping purposes, Bastion robot units possessed the unique ability to rapidly reconfigure themselves into an assault-cannon mode. But during the Omnic Crisis, they were turned against their human makers, forming the bulk of the omnics' rebel army. Following the resolution of the crisis, nearly all of the remaining Bastion units were destroyed or disassembled. To this day, Bastion units still symbolize the horrors of the conflict.[2]

The Last Bastion

Bastion was programmed with the mission to attack Stuttgart alongside many other Bastion units, but it was severely damaged during the fight. It lay dormant in the Black Forest near Eichenwalde, forgotten for over a decade.[2][3]

Bastion re-activates

One day, Ganymede started to build a nest on Bastion's shoulder, and discovered its visual sensory screen. Realizing it was a robot, Ganymede roused it. Bastion awoke, and remembered its directive -- Stuttgart. It began to make its way to the city, while admiring the beauty of the forest around it and forming a bond with Ganymede. However, a woodpecker's drilling startled it, reminding it of gunfire, and it reconfigured itself into an assault-cannon and began to fire wildly, scaring off Ganymede and destroying the forest around it. Recomposing itself, it realized what it had done and sadly continued toward its destination.

In the meadow between the forest and Stuttgart, Bastion discovered tens of destroyed Bastion units. Bastion knelt beside one with its head torn open and memory components exposed, and accessed the fallen unit's last memories. Suddenly, Bastion was reliving the war, and saw its fellow Bastion units fighting German soldiers before being wiped out by Balderich von Adler. With new clarity as to its purpose, Bastion reverted to its combat protocol and again marched toward Stuttgart, ready to attack the city. Ganymede found it and landed on it, offering a twig in friendship. Bastion struggled with itself, and finally became peaceful again, turning away from Stuttgart and back to the forest with Ganymede on its finger.[4]

Achievements

Name Icon Description Reward
Triple Threat
Ability-bastion3.png Kill 2 enemies in each of Bastion's configurations without dying in Quick or Competitive play. Spray Bastion Pixel.png
Pixel
Charge!
Achievement Charge!.png Kill 4 enemies with a single use of Bastion's Configuration: Tank in Quick or Competitive play. Spray Bastion Cute.png
Cute

Cosmetics

See Bastion/Cosmetics

Trivia

  • Bastion's original Ultimate ability was a remote mine that could be driven like an RC car before burrowing into the ground. This was later changed to Configuration: Tank because Remote Mine didn't feel like it fit the character.[5] A similar mechanic is currently used as Junkrat's RIP-Tire.
  • Its Sentry mode used to be armed with a front-facing shield and Bastion had a rotation limit of 60 degrees in frontal cone. Both of these features have since been removed, but it can still be seen in old ability previews.
  • The Eichenwalde map contains multiple Bastion corpses, a reference to Overwatch lore and The Last Bastion short.

Videos

Official

Curse

References

  1. 2016-06-07, "Bastion is voiced by Chris Metzen, ran through several software plugins and voice modulations.". Reddit (originally from the Overwatch art book). Accessed on 2016-06-23
  2. 2.0 2.1 2.2 Bastion's story page, Blizzard Entertainment. Accessed on 2015-03-08
  3. 2016-08-16, [https://www.youtube.com/watch?v=QJtxnu5Wmag#t=22m01s "Well, this is the forest where Bastion came from," Youtube.
  4. The Last Bastion
  5. Livestream Recap, OVERPWN, Accessed on 2015-13-08
  6. 2015-11-06, Overwatch: Origins Edition (PC) Pre-Orders have Begun. Blizzplanet, accessed on 2015-11-07

External links


Heroes in Overwatch
 
Genji
Genji
McCree
McCree
Pharah
Pharah
Reaper
Reaper
Soldier: 76
Soldier: 76
Sombra
Sombra
Tracer
Tracer
Bastion
Bastion
Hanzo
Hanzo
Junkrat
Junkrat
Mei
Mei
Torbjörn
Torbjörn
Widowmaker
Widowmaker
D.Va
D.Va
Reinhardt
Reinhardt
Roadhog
Roadhog
Winston
Winston
Zarya
Zarya
Ana
Ana
Lúcio
Lúcio
Mercy
Mercy
Symmetra
Symmetra
Zenyatta
Zenyatta