|"Even if I sacrifice my body, I will never sacrifice my honor."|
|| Hanamura, Japan (formerly)|
Shambali Monastery, Nepal (formerly)
| Shimada Clan (formerly)|
|Hanzo Shimada (older brother)|
| Gaku Space  (English)
Bernard Gabay (French)
|See This Hero On OverPwn|
- 1 Summary
- 2 Abilities
- 3 Strategy
- 4 Hero Match-ups
- 5 Story
- 6 Achievements
- 7 Cosmetics
- 8 Trivia
- 9 Videos
- 10 References
- 11 External links
Genji flings precise and deadly Shuriken at his targets, and uses his wakizashi to deflect projectiles or delivers a Swift Strike with his technologically-advanced katana that cuts down enemies.
Genji is a versatile flanker with very high mobility, boasting some of the best movement options of all the heroes. Genji is better suited for close quarters to make use of his mobility and spread shurikens, but can still be formidable at range. Cyber-Agility makes Genji a difficult target and allows him to navigate the map with ease. Swift Strike allows Genji to engage, escape or move between targets efficiently. The damage on Swift Strike is considerable for most heroes, but is insignificant to a tank. As such, Genji should use Swift Strike to either maneuver around his enemies or deal small but quick and easy damage. Reflect allows Genji to turn enemies' damage back towards them and even allows him to turn around entire ultimate abilities. This allows for potentially lethal burst damage if it is timed properly and Genji is well positioned. Be wary when estimating your own abilities as Genji however, you are not the most agile hero nor do you deal the most damage. Genji fills a middle ground when it comes to these factors.
Weapons & Abilities
- Cyber-Agility (Passive): Genji gains two benefits from this passive. First, Genji is able to climb up flat, vertical surfaces by holding the jump button while next to them. Second, Genji is capable of performing a double jump by pressing the jump button while already in the air.
- Almost any vertical surface can be climbed with Cyber-Agility. You can jump again at any time while climbing, allowing you to reach catwalks and other areas that don't have a direct, vertical path up to them.
- You can change the direction Genji is jumping when using the double jump. Simply hold the direction you want him to jump towards while executing the double jump.
- Shuriken: Genji's primary weapon. Primary fire will cause Genji to shoot three projectile shurikens towards his crosshair in a volley. Secondary fire will cause Genji to quickly throw three shurikens in a cone in front of him.
- The shurikens from both the primary and secondary fire can headshot, and are not subject to damage falloff.
- The secondary fire throws the stars at a much faster rate. Use the secondary fire at short range where accuracy is less of a concern, and the primary fire for longer range engagements.
- Deflect: When activated, Genji assumes a defensive stance for several seconds, during which time he cannot attack. While in this stance, most enemy projectiles or hitscan weapons that hit him in the front will be deflected in the direction he is aiming in. Deflected attacks use the same damage numbers and effects as the original, and can affect the shooter and their team.
- An immensely powerful ability. With a few exceptions, Genji is immune to frontal attacks while Deflect is active. Make sure you aren't being attacked from behind to get the full use out of Deflect.
- Frontal melee attacks are blocked, but do not deliver damage back to the enemy. Roadhog's Chain Hook will also be blocked, but not reflected in any way (as if the hook had hit a wall).
- The attacks that cannot be deflected or blocked include Winston's Tesla Cannon, Lúcio's Sound Wave, the primary firing mode of Symmetra's Photon Projector, Zarya's Particle Cannon and Mei's Endothermic Blaster.
- Swift Strike: When activated, Genji dashes straight forward a fixed distance, dealing damage to all enemies he passes through along the way. The cooldown on Swift Strike is reset whenever Genji scores an elimination.
- Swift Strike is also useful as a way of traveling around the map, as well as an escape method. It can also be used as a finishing move, dealing a quick burst of damage to an opponent who's on low Health.
- Because Swift Strike will reset whenever Genji gets an elimination, you can use it to quickly chain kills between multiple low-Health targets. Use it to dash through the first target to kill them, scoring an elimination, and then dash through another low-Health target. The elimination doesn't actually have to be made with Swift Strike; finishing a target through other means (or even getting a kill assist) also resets the cooldown.
- Dragonblade (Ultimate): Genji's Ultimate ability. When activated, Genji unsheathes his ōdachi, disabling the use of his shurikens for the duration. His primary fire is replaced with a fast-swinging melee-ranged slash that hits all targets in a small cone in front of Genji, dealing high damage with every hit. Genji will sheathe the blade at the end of Dragonblade's duration, regaining the use of his shurikens.
- Dragonblade is a high risk, high reward Ultimate. While Genji gains extremely high melee damage (beating even Reinhardt), he loses the ability to attack at range for the duration.
- Remember that Cyber-Agility is still active when using Dragonblade. Use your double jump and wall climb to remain evasive so that you can get as many kills as possible.
- The high damage from Dragonblade allows you to easily get eliminations. Remember to use Swift Strikes to deal more damage and close the distance with other enemies whenever you get a kill.
- Activating Dragonblade also refreshes the cooldown of Swift Strike.
- Genji is a deadly offensive threat, capable of easily sneaking behind enemy lines and harassing his opponents with constant volleys of shurikens. You should always be taking side routes in order to flank the enemy team, as Genji contributes much less when he's merely hanging back with his team. Remember to not get too far away from them, however, as Genji has much less capability to escape from bad engagements compared to Tracer.
- Genji is usually better at fighting his enemies mid-range, rather than up close. He lacks the evasiveness of Tracer and the damage/self-healing of Reaper, making him vulnerable to being killed if he opts to get too close to the enemy team. Only engage up close if either Dragonblade is up, or if the enemy you're fighting is vulnerable (such as a lone Widowmaker).
- Deflect provides Genji with an incredibly high skill ceiling. It can be used to deflect everything from Pharah's Barrage, to Tracer's Pulse Bomb, to McCree's Deadeye, allowing you to rapidly turn the tables on almost any engagement. Smarter enemies will usually wait for you to use Deflect before using their abilities, so don't use Deflect too early. Trick them into thinking that your Deflect is on cooldown, then use it at the right moment to send their most dangerous attacks flying back at them.
- A good burst damage combo is to use the secondary fire of Shuriken up close, followed by a Swift Strike. This will provide heavy burst damage that will kill many injured players instantly.
- The wall climb of Cyber-Agility has a variety of uses, even in combat. When fighting near a doorway, get your enemy to chase you towards the doorway, then use Cyber-Agility to climb up over top of it and ambush them when they come through.
- You must choose the moment to use Dragonblade carefully. Genji is not any more durable than normal while using it, meaning that your enemies can easily knock you away and kill you at range if you use it inappropriately. Try to use Dragonblade when there are multiple enemies with low base Health (such as Symmetra or Mercy) within reach, as this will let you quickly kill them and chain your Swift Strikes to both eliminate more targets and remain evasive to survive longer. Make sure you're within melee range of your enemies before activating it.
VS. : Genji vs Genji is rare, as he tends not to chase after mobile damage dealers. Both of you will have a hard time landing Shuriken due to your vertical mobility. If either you or the opposing Genji has low health, you or he will most likely use Deflect to buy time. Deflect can't block Swift Strike though; if the opposing Genji is near death and is Deflecting, swoop in to finish him off before he can use Swift Strike to flee. If an enemy Genji is in a group, it's best to prioritize other enemies before him who you can kill quicker and more efficiently.
VS. : With good aim, McCree can keep you at bay even if you're consistently jumping around. While Genji can Deflect McCree's Flashbang, this can be avoided by aiming it at the ground or the mid-air above Genji's head. The explosion from the Flashbang will still stun you and make you an easy target. To counter the stun, try to position yourself in such a way that you will Deflect Flashbang by standing where you believe the McCree will be throwing it. Regardless of Flashbang, your low firepower can make it difficult to finish a good McCree. You can attempt to use your Shuriken and Swift Strike to quickly finish him off; otherwise it's better to regroup with your team or climb walls and round corners to avoid McCree's heavy fire. McCree's Deadeye can be Deflected; not only can this protect your team, but it also has a chance to kill the McCree himself. Just be wary about your activation timing; a wise McCree will know that you will attempt to Deflect him, and can wait out your Deflect prior to firing Deadeye.
VS. : Pharah's aerial superiority can make it difficult for Genji to land his Shuriken. However, Cyber-Agility and Swift Strike can help reduce the distance with Pharah and make a more even fight. By consistently leaping in the air with Cyber-Agility, Pharah will have a harder time landing her rockets and hitting Genji with their splash damage. While waiting for Swift Strike to recharge, you can Deflect a rocket or two back at Pharah. Better yet, if she activates Barrage, all you have to do is activate Deflect and position yourself in front of her, and you can send her rockets right back in her face. Otherwise, try to hit her with Shuriken headshots and never stay in one place at a time, and you should handle her okay.
VS. : Thanks to having a higher healthpool and higher firepower, Reaper can make quick work of you if he catches you at close range. However, you have much greater mobility than him; Cyber-Agility can allow you to climb away and get vertical distance, or in an emergency you can use Swift Strike to increase the gap. You can also attempt to Deflect some of his fire, but he'll be ready to mow you down as soon as Deflect wears off so you'll need to Swift Strike away if you want any hope of surviving. At medium to long range, you have a much better chance against Reaper by firing your Shuriken his way. Even if you don't land headshots, successive bodyshots can gradually rack up damage on him, forcing him to either retreat or meet a gruesome end with a timely Swift Strike. While Deflect works to an extent against Death Blossom, Reaper's Ultimate outlasts your ability, and its area of effect can still hit you even while Deflecting. Its large spread also makes it difficult to turn back on Reaper to kill him, so it's better to just continue attacking with Shuriken or Swift Strike away when he activates his Ultimate. Just be sure to always keep your distance from Reaper and you should be alright.
VS. : Soldier: 76's Biotic Field helps him manage a prolonged fight against Genji, who usually wants to shoot for a quick kill. While Soldier: 76 doesn't have any way to counter Genji at close range like McCree, he can still outdamage Genji if he lands his shots. Deflect his Heavy Pulse Rifle and Helix Rockets at a distance, then use Swift Strike to close the gap and attack him at close range with Fan of Blades. Be wary that Soldier: 76 can aim his Helix Rockets at the ground to avoid Genji's Deflect, but if he hits an area too close to him, he can suffer recoil damage. If Soldier: 76 is losing a fight, he will attempt to Sprint away. You can try to finish him off with a long-range Shuriken or a Swift Strike, or you can use Cyber-Agility to climb above and around him to cut him off. If he gets far enough away, though, it's best to regroup with your team and fight him again later. While you can Deflect Tactical Visor, it will only buy you a little bit of time; unless your team is ready to swoop in and take Soldier: 76 out, it's best to Swift Strike to safety once Deflect wears off.
VS. : Sombra can use her Hack to deactivate Genji's Deflect and Swift Strike. With this, he will be an easy target for her team because you can't use Deflect to buy time or Swift Strike to flee. Cyber-Agility is still active under Hack, so climbing a wall to flee is still possible. Sombra's high fire rate works well when she can track most of her shots, but you can toss Shuriken her way to fight back if you need to. If you hear the sound of her uncloaking or the sound of her hacking you, try to get some distance so you're not caught by surprise. Try not to Deflect her attacks, as she'll take this opportunity to perform an easy Hack on you; if you're in an unfavorable situation, it's better to use Swift Strike to quickly retreat. If she doesn't manage to hack you, you can harass her at mid to long range thanks to your Shuriken's decreased damage falloff in comparison to her Machine Pistol.
VS. : Both Tracer and Genji have high mobility but in radically different ways: Genji has the advantage in vertical movement, while Tracer has the advantage in horizontal movement. If you continuously jump around with Cyber-Agility, you'll make yourself a difficult target for her to hit. Deflect can turn her quick firing rate against her; before she can react, she'll have lost a good majority of her health, at which point a Swift Strike can easily cut her down. That being said, Tracer has much higher firepower than you, meaning if she has superior aim, she can mow you down if you're not careful with just one or two clips. If she feels the fight isn't in her favor, she can use Blink or Recall to flee. Blink's recharge time is much shorter than Swift Strike, which means if you're still waiting for Swift Strike to recharge, she can easily get away.
VS. : While Bastion has immense firepower that can mow down many heroes, Genji's Deflect is the perfect tool to turn its strength against it. At a long range, your Deflect can deal a good amount of damage to Bastion, but at close range, Deflect can take it out before it can react. A smart Bastion will stop firing as soon as you use Deflect, so try to do so at close range so it has much less reaction time. Thanks to your high mobility, you can also quickly get behind Bastion and destroy it by attacking its weak spot in the rear with Fan of Blades. Even if Bastion swerves around to attack you, that's the perfect time to retaliate with a Deflect and seal the deal. If you can't finish it off with Deflect, however, you may have difficulty with Bastion; you can use Swift Strike and Cyber-Agility to stay mobile and keep it from gunning you down, but unless you escape around a corner or up a wall, Bastion can finish you off before you get the chance to destroy it.
VS. : Hanzo's Scatter Arrow is the only way to stop Genji at close range, but Genji can easily Deflect it if timed properly. Thanks to his Cyber-Agility, Genji can close the distance on Hanzo with little time and fight him at a closer range. Hanzo will attempt potshots with his arrows at close range, but by staying mobile with Cyber-Agility and landing Swift Strikes, you can make quick work of Hanzo. If you don't know where Hanzo is yet, though, take caution; Hanzo is deadly at long range, and he can snipe you before you get close enough to fight him. It's possible to Deflect Dragonstrike, but the timing is extremely precise. When Hanzo activates his Ultimate, he first fires an arrow, which then transforms into Dragonstrike; you must Deflect the arrow immediately upon the Ultimate's activation. If you time it right, you'll send Dragonstrike right back at your brother, but if not you'll find yourself on its receiving end.
VS. : Junkrat isn't suited for close-range combat due to the nature of his low-speed grenades along with their recoil if he gets caught in their blasts, and at long range Genji can avoid the arcs of Junkrat's grenades while pelting him with Shuriken. Genji can quickly close the gap and use Swift Strike and Deflect to deal with Junkrat. However, Junkrat can still be risky due to his Steel Trap and Total Mayhem. His Steel Trap and Concussive Mine combo is especially dangerous to Genji who only has 200 health. This can be even more problematic if you're caught in his Steel Trap during Dragonblade, which will waste more than half of the duration of your Ultimate while also making you an easy target. If you kill Junkrat at close range, use Swift Strike to escape from Total Mayhem's bombs.
VS. : The slowing effect of Mei's Endothermic Blaster is extremely dangerous to heroes who rely on close range and high mobility, such as Genji. Genji can jump around to avoid Mei's Endothermic Blaster to avoid a consistent stream of freeze while tossing attacks her way, but the best move as Genji is usually to perform a Swift Strike to flee and harass Mei from a distance with Shuriken. Genji doesn't have damage falloff at long range, so as long as you avoid Mei's dangerous icicles, you should be able to deal some decent damage at a distance. While you can't Deflect the primary fire of Endothermic Blaster, you can Deflect its icicles, and more importantly, you can Deflect Mei's Blizzard Ultimate, which can completely turn the tides in favor of your team.
VS. : It is easy for Genji to stay far enough from Torbjörn's Turret and harass it with Shuriken. However, his fairly low damage and the inability for Turrets to receive headshot damage means Torbjörn can continue repairing the Turret with little difficulty. Genji can Deflect a Turret's fire back at it, but its low rate of fire means that unless it's Level 3 during Molten Core, the damage usually won't be sufficient to destroy it. You should only activate Deflect if the Turret is nearly destroyed, or if you want to move past its field of view safely, as otherwise it will track your movements and quickly shoot you down.
VS. : Because Widowmaker usual prefers to stay in the back, Genji can easily sneak up on her and flank her. Even at a distance, you can Deflect her scoped shots, occasionally managing to kill her via a Deflected headshot. Widowmaker will usually plant a Venom Mine nearby, which can still be dangerous if you aren't careful, so try to keep your eyes peeled and take it out if you spot it. Try to get closer to her position without being noticed; if she catches you in the open without Deflect active, she can shoot you down with a single well-aimed shot.
VS. : D.Va will have difficulty tracking her shots on a mobile hero like Genji. In addition, Deflect can buy you time as well as reflect her Fusion Cannons back at her for decent damage. Because D.Va's Mech is so large, Fan of Blades can easily hit her with quick and successive attacks. She will attempt to use Shield Matrix to negate your Shuriken, so try to attack her from a blind spot where she can't block your attacks. If you need to escape, you can use Swift Strike and Cyber-Agility; just be wary that D.Va's Boosters can allow her to track you down and finish you off if you attempt to escape at low health. When using Dragonblade, D.Va can be troublesome since her Mech's large health makes it hard to destroy, and destroying it doesn't restore Swift Strike like a normal kill would (plus D.Va's ejection time wastes more of your Ultimate's precious time). Once D.Va's out of her Mech, you have a much better shot at finishing her off. A few Shuriken and a Swift Strike should do the job.
VS. : Your mobility will allow you to stay above Reinhardt and out of his reach, allowing you to flank teammates he's protecting or even Reinhardt himself from behind. While Reinhardt's massive health makes him difficult to kill, your mobility can allow you to always remain on Reinhardt's blind side and pelt him with Shuriken. You can even Swift Strike through his shield to deal some damage and begin attacking him from behind. If you catch Reinhardt alone, you can get behind him to force him to turn your way, allowing the rest of your team to swarm him and take him down. If Reinhardt turns around and decides to start attacking you at close range, try to use Swift Strike and Cyber-Agility to keep your distance, as it only takes him a few hammer swings to kill you. If you have Dragonblade activated, only engage with Reinhardt if he has low health. Otherwise, try to focus on his teammates with lower health.
VS. : Deflect can block Roadhog's Hook to defend yourself or a teammate. Otherwise, neither Roadhog nor Genji have a direct advantage over one another in a close range fight. Try to consistently jump around him to avoid his Scrap Gun and use Fan of Blades to pelt his body and build up Dragonblade. At a safe distance, you should be able to land successive headshots as he has no way to block your attacks and can't hit you from that distance. Genji's fairly low damage can be quickly healed back up by Roadhog's Take a Breather. During this time, you'll need to decide whether to stick around and continue fighting him, or to take the opportunity to flee and gain some distance while you have the chance. If you do get Hooked, while you have a small chance of avoiding Roadhog's follow-up attack, you're most likely going to die, so always be wary and ready to Deflect it. You can Deflect Whole Hog back at Roadhog, sending him flying backwards and keeping your team safe. If Roadhog has most of his health, try not to activate Dragonblade; not only will he probably survive the onslaught, but he can Hook you while you're swinging away and take you out.
VS. : Winston's Tesla Cannon can't be Deflected and it has a wide range that tracks its target, meaning your mobility and Deflect are useless against him. You can try to pelt him with Shuriken, but his damage output is about the same as yours, but he has a much higher health pool. Even if you try to flee with Swift Strike or Cyber Agility, he can use his Jump Pack to chase after you and finish you off, making it very difficult to disengage. Try to let your teammates battle Winston, or if you must, hit him with Shuriken at a safe distance.
VS. : Provided Zarya has enough charge, the primary fire on her Particle Cannon can make very short work of you. Genji's overall damage is low when battling Zarya, but he can keep tossing Shurikens from a distance where Zarya can't attack him back. Unlike Winston, Zarya's primary fire requires more precise aim, so when fighting at close range, try to jump around Zarya to confuse her and disrupt her aiming. While it's incredibly risky, you can Deflect Graviton Surge, which can swerve the game completely in your favor.
VS. : As a sniper, Ana is another hero who Genji counters very well. Genji's Deflect can be used to reflect her primary fire, Sleep Dart and even Biotic Grenade. His superior mobility will allow him to quickly close the distance from her while staying out of her line of sight. Battle Ana at close range where she has a hard time countering you. Be very careful not to get hit by Sleep Dart; if hit, it only takes a Biotic Grenade and a quick follow-up shot to finish you off.
VS. : One of Genji's main roles is flanking supports, making Lúcio a high priority target. However, Lúcio has more mobility and methods of escape compared to other Support heroes. His Soundwave will push Genji away to give him space to flee, while Deflect doesn't work well against his primary weapon. To kill Lúcio, Genji must stay close and hit him with Shuriken or Fan of Blades. Lúcio will try to restore his health and group up with his team; keep your focus on him and use Swift Strike to finish him off. Lúcio's Sound Barrier can protect his teammates from Genji's Dragonblade long enough before the duration expires, so try to time it when you believe Lúcio doesn't have a Sound Barrier ready or if Lúcio isn't around to activate it. When Dragonblade is active, try to get closer to Lúcio without using Swift Strike. As he uses Soundwave and changes to speed boost, perform Swift Strike to chase him and cut him down.
VS. : Mercy has very low mobility unless she has a teammate to use Guardian Angel on. Genji is best suited to chase and kill Mercy as she doesn't have any abilities like Lúcio to disrupt your attacks.
VS. : Unlike most supports, Symmetra's Photon Projector's primary fire can easily target and burn Genji down. Genji can't Deflect her primary fire since it is a channeled weapon, and alongside its auto-target at close range, there is no way for him to counter it. Her Sentry Turrets not only deal substantial damage, but also slow him down, making him a much easier target for Symmetra and the rest of her team. His Shuriken aren't suitable for destroying Turrets as they have low spread and rate of fire. In addition, her Shield Generator, once put down, makes Symmetra and her team much more difficult for Genji to kill quickly without putting himself at risk. If the enemy team has a Symmetra, keep your distance and leave her for the rest of your team to handle. Unless you're heckling her from a distance, only move in for the kill if she's at low health and you're certain you can finish her off.
VS. : Zenyatta has no way to escape if you choose to hunt him down. Your high mobility allows you to dodge Zenyatta's Orbs and attack him at the same time. In a one-on-one fight, Zenyatta will target you with Orb of Discord to increase his damage, but your mobility and Deflect will help you turn the tides in your favor. Toss Shuriken at a close range while running and jumping around, keeping him confused until you can finish him with a Swift Strike. Keep in mind that Zenyatta's Transcendence is a counter for Dragonblade, as not only does it make him invulnerable, it provides his team with more than enough healing to survive your blows. Like Lúcio's Sound Barrier, try to save Dragonblade for instances where either you believe Zenyatta doesn't have Transcendence ready or if he's not around to protect his team.
The cyborg Genji Shimada has made peace with the augmented body he once rejected, and in doing so, he has discovered a higher humanity.
Genji's sword is an katana named Ryu-ichimonji; he maintains it personally and has never allowed anyone else to examine or repair it. It is paired with a traditional wakizashi sheathed horizontally on his lower back.
As the youngest son of the master of the Shimada ninja clan, Genji lived a life of luxury and privilege. He had little interest in the family's illegal businesses, and although he excelled at and enjoyed his ninja training, he spent most of his time pursuing a playboy lifestyle. Many within the clan considered the carefree Genji to be a dangerous liability, and they resented his father for coddling and protecting him. Following the clan leader's untimely death, Genji's older brother, Hanzo, demanded that Genji took a more active role in their late father's empire. Genji refused, enraging Hanzo. The tension between the brothers built to a violent confrontation that left Genji on the verge of death.
Hanzo believed that he had killed his brother, but Genji was rescued by Overwatch and the intervention of Dr. Angela Ziegler. The global security force saw Genji as a potential asset in its ongoing operations to combat the Shimada clan. As Genji's injuries left him clinging to life, Overwatch offered to rebuild his body in exchange for his help. He was put through an extensive process of cyberization, which enhanced his natural speed and agility and augmented his superlative ninja skills. Transformed into a living weapon, Genji single-mindedly set about the task of dismantling his family's criminal empire. At some point he was stationed at Watchpoint: Gibraltar.
But as time passed, Genji felt increasingly at war with himself. He was repulsed by the mechanical parts of his body and could not come to grips with what he had become. When his mission was complete, he abandoned Overwatch and wandered the world in search of meaning. He drifted for many years before crossing paths with the omnic monk Zenyatta. Though Genji initially rejected Zenyatta's wisdom, the benevolent omnic would not be deterred. In time, Zenyatta became his mentor, and under the monk's tutelage, Genji reconciled his dual existence as both man and machine. He learned to accept that although he had a cyborg body, his human soul was intact, and he came to see his new form as a gift and a unique strength.
Now, for the first time in his life, Genji was free. Even he could not say where his path would ultimately lead.
|“|| Real life is not like the stories our father told us. You are a fool for believing it so!
Perhaps I am a fool to think that there is still hope for you, but I do. Think on that, brother.
|~ Hanzo and Genji part ways|
On the tenth anniversary of Genji's supposed death, as he had done every year, Hanzo broke into Shimada Castle and took down the guards before they could alert anyone. In the main room in front of the sword display he lit an incense offering and prayed to honor his brother. Genji had tracked him before he even set foot in the castle, and revealed his presence to Hanzo. The two sparred both physically and verbally, discussing Hanzo's assassination of his brother. Hanzo unleashed his Dragon Strike ability, but Genji was able to manipulate it, a feat that only a Shimada should be capable of. He took off his mask, revealing himself as Hanzo's very much alive brother. He told Hanzo that he had forgiven him, and now, Hanzo had to forgive himself. The world was changing, and they would have to pick sides. Hanzo wasn't swayed, but Genji told him that he still had hope for his brother. And with that, he disappeared into the night.
|Kill 2 Enemies with a single use of Genji's Deflection in Quick or Competitive play.|
|Kill 4 enemies with a single use of Genji's Dragonblade in Quick or Competitive play.|
- Genji's name may be a reference to the main character in the Japanese classic novel, The Tale of Genji. Overwatch's Genji is described as a 'playboy', while the novel's Genji is heavily characterized by his relationships with multiple women. Similarly, both men experience being banished from their families.
- A giant action figure of Genji was put on display in Paris as part of a pre-release promotion for Overwatch.
- Genji's sword was replicated by armory series Man at Arms.
Genji and Hanzo were originally a single cyborg ninja hero named Hanzo who wielded both a bow and a sword. They were split into two distinct heroes early in development. Both Genji and Hanzo's kits drew heavily from an early version of Sombra that predated both heroes, which resulted in the Sombra concept being temporarily shelved.
Genji himself was originally conceived as a slow-moving stealth assassin with an ability that allowed him to trip an enemy and then instantly kill them with a sword strike if another enemy didn't interrupt the attack, but this design was found to be unfun. The lessons learned from this iteration of Genji were taken into consideration when developing Sombra as a stealth hacker.
- 2015-09-30, "It was a leak from IMDB, there were two voice actors listed as playing characters we didn't know of yet, specifically D.Va and 'Genji', with Gaku Space voice acting for Genji.". Reddit. Accessed on 2016-05-18
- 2014-11-10, Credits, listing Gaku Space in the voice over cast at 14:25. Youtube. Accessed on 2016-05-18
- Genji, Blizzard Entertainment. Accessed on 2015-11-07
- Overwatch Visual Source Book
- Overwatch, Genji Quotes
- 2016-05-20, Giant Overwatch action figures appear in Hollywood, Paris, Busan. Blizzard Watch, accessed on 2016-05-21
- 2016-11-29, Craftsmen Forge Genji's Glowing Sword From Overwatch. Kotaku, accessed on 2016-11-29
- 2015-12-10, How Blizzard is making up Overwatch's story as it goes. PC Gamer, accessed on 2015-12-24
- Blizzcon 2016, Overwatch - What's New
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