December 10, 2020 Patch
December 10, 2020 Patch | |
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Platform(s) |
PC Switch PS4 Xbox One |
Previous patch |
December 3, 2020 Patch |
Next patch |
December 15, 2020 Patch |
https://playoverwatch.com/en-us/news/patch-notes/pc | |
All Patch Notes |

Baptiste
To adjust Baptiste's overall power for the recent increased effectiveness of his Biotic Launcher and Amplification Matrix, we're taking some durability out of Immortality Field and increasing the cost of his ultimate once again.
- Health decreased from 200 to 150
- Ultimate cost increased by 15%

D.Va
We're increasing the ratio of armor to health that D.Va's mech has to enable it to withstand more damage from shotguns, beams, and weapons with a high rate of fire.
- Mech Armor/Health has been redistributed from 200/400 to 300/300

Reinhardt
The intent of these changes is to slightly bolster Reinhardt's frontline presence once he closes the distance with an enemy. The increased Rocket Hammer damage will reduce the number of swings necessary to eliminate some heroes so we'll be keeping a close eye on the overall impact of this change.
- Base Armor increased from 200 to 250
- Damage increased from 75 to 85