Game Modes

From Overwatch Wiki
Jump to: navigation, search

There are currently three stand-alone as well as one hybrid Game Mode available in Overwatch. A new mode has been added in the beta in February, 2016.[1]

Escort[edit | edit source]

Main article: Escort

Escort is a Game Mode in which the Attacking team's objective is to move the payload to a delivery point, while the Defenders must halt the Attackers' progress until time runs out.
Escort maps:

Assault[edit | edit source]

Main article: Assault

Assault is a Game Mode in which the Attacking and Defending teams must attempt to take or defend capture points across the map.
Both teams battle over control of the map, one team on offense, the other on defense. The attackers' goal is to capture critical objectives, while the defenders must maintain control over them until time runs out.
Assault maps:

Hybrid[edit | edit source]

Main article: Hybrid

The only currently available hybrid Game Mode starts with an Assault and ends with an Escort section. These two parts behave exactly as their stand-alone Game Modes do.
Hybrid maps:

Control[edit | edit source]

Main article: Control

On Control maps, two teams fight over a series of objective areas in a best-of-three format. When a team is in control of the round’s objective area, they will make progress toward capturing it, and whichever team gets to 100% first wins the round. Each round (up to 3 total) will feature a new objective area located in a different part of the map.
Control maps:

Trivia[edit | edit source]

  • A Tug of War-type game mode was prototyped internally, but issues with level design prevented further development. The idea may be revisited in the future.[2]

References[edit | edit source]

Promotional Content