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Overwatch Wiki
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June 16, 2020 Patch
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June 16, 2020 Patch
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== Bug Fixes == === General === * Deathmatch - Fixed a bug where the end of round flow music would not transition properly * Fixed a bug in which custom game settings were sometimes being reverted to default between rounds of a Control map or when causing one’s own death while Respawn as Random Hero is active * Custom games will no longer shut down due to server load issues when using Mei’s primary fire with a 0% freeze rate * Fixed a bug where custom game lobby privacy settings were reset when importing a share code === Heroes === Echo * Fixed a bug that would allow Reinhardt's Charge to hit Echo when using her Duplicate ability * Fixed a bug where Echo would lose her ultimate charge if she dies with her ultimate target confirmation active * Fixed a bug with Echo becoming stuck in her Focusing Beam animation * Fixed a bug where a cloned hero's communication wheel settings would not copy over properly Mei * Fixed a bug that would cause Mei's hat to fall off when using Cryo-Freeze while wearing her Mei-rry skin * Fixed a bug with Mei's drone not animating correctly at the end of her Blizzard ultimate ability Sombra * Fixed a bug where Sombra could sometimes hack people right as they started an ability that would prevent hacking (i.e. Wraithform, Meteor Strike) Symmetra * Fixed a bug where Symmetra Turrets could be placed on certain spawn doors === Workshop === * Fixed a bug in which restarting a rule that was using the Wait action and then executing the same Wait action on the same frame could cause the action to wait forever * Fixed a bug in which using a chased variable for the rate or destination of the Chase action that was modifying it would cause incorrect behavior * Fixed a bug in which the final objective of an Assault, Hybrid, or Escort map could be completed when Disable Built-In Game Mode Completion was in effect * Fixed a bug in which reaching 100% distance or capture progress on the final objective of an Assault, Hybrid, or Escort map would cause endless beeping if Disable Built-In Game Mode Completion was in effect * Fixed a bug which caused the Stop Transforming Throttle action not to work * The Is Using Ultimate value now returns true when D.Va is using either of her ultimate abilities * The Is Using Ultimate value now returns true for the first few frames of Echo’s ultimate (After the first few frames, check the new Is Duplicating value) * The Is Using Ultimate value now returns true for Ashe only while B.O.B. is alive * Fixed a bug which caused the Respawn action to stop working for players that had recently been resurrected * Fixed rules with Echo as the designated hero not always executing correctly during or after her ultimate * Fixed the Is Primary Fire value sometimes returning incorrect values after Winston’s ultimate and during Hanzo’s Storm Arrows ability * The Is Using Ability 2 value no longer returns true for Widowmaker if her only existing Venom Mine has been fired off the map * Fixed a bug where script error messages remained on screens for certain subroutine errors even after fixing the issue in the editor * Fixed a bug preventing Set Objective Description from working when executed prior to the player spawning in * Fixed a bug preventing Disable Built-In Game Mode Announcer from working in certain modes * Fixed a bug preventing the Damage Over Time effects from occurring when first starting the Molten Floor Workshop Preset * Fixed a bug preventing Set Match Time from being able to be used while in Assemble Heroes in CTF * Fixed a bug preventing certain abilities from triggering Dealt/Received Knockback Events (Junkrat's self-knockback from Concussive Mine, Doomfist's Rocket Punch, and Reinhardt's Rocket Hammer) * Fixed a bug preventing Sigma's Ultimate Ability from working properly when gravity settings were altered via Workshop or Custom Game Settings * Fixed a bug preventing the names of Dummy Bots from properly showing up in Kill Cams, POTGs, and End of Match Summaries * Fixed a bug where Destroy All Dummy Bots failed to work in certain scenarios
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