June 2, 2020 Patch
June 2, 2020 Patch | |
---|---|
Platform(s) |
PC Switch PS4 Xbox One |
Previous patch |
May 20, 2020 Patch |
Next patch |
June 16, 2020 Patch |
https://playoverwatch.com/en-us/news/patch-notes/pc | |
All Patch Notes |
Contents
Bug Fixes
General[edit | edit source]
- [PC-Only] Fixed a stability issue for users with Nvidia SLI or AMD Crossfire configurations
- Fixed a Custom Game loading issue for Mei's Snowball Offensive game mode
- Fixed an issue with the Anniversary loot box screen camera focusing on the Anniversary lobby background resulting in loot box content confusion
Heroes[edit | edit source]
Ashe
- Fixed a bug with the Little Red Ashe skin animating incorrectly when canceling out of the Take a Knee emote
Baptiste
- Fixed a bug with Baptiste's Immortality Field disc displaying too large during his highlight intro preview pose
Echo
- Fixed a bug where the kill feed could display an Echo clone's death without it actually being destroyed
Orisa
- Fixed a bug where Orisa’s Halt! ability would leave a fire effect on the ground if using the Demon skin
Experimental Hero Updates[edit | edit source]
The next experiment begins! This time we're hoping to get your feedback on some balance updates. We're using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.

Ashe
- Cooldown increased from 10 to 12 seconds

Brigitte
- No longer grants an additional armor health pool when healing full health targets
- Maximum health increased from 200 to 250
- Regeneration rate decreased from 100 to 85 health per second
- Cooldown when destroyed increased from 3 to 5 seconds

D.Va
- Movement penalty reduced from 50 to 40%
- Cooldown reduced from 1.5 to 1 second
- Activation delay reduced from 0.5 to 0.25 seconds

Junkrat
- Trigger delay reduced from 0.156 to 0.1 seconds
- Time to take control of Junkrat post detonation has been reduced from 1.5 to 0.9 seconds