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Junkenstein's Revenge
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Junkenstein's Revenge
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==Enemies== In the event, the main enemies are the Zomnics, creations of Dr. Junkenstein. ===[[Zomnic|Zomnics]]=== Basic Zomnics will travel toward the castle gates, where they explode and damage anything surrounding them. They will not attack the heroes directly, but can cause damage when they explode. Zomnics come in large groups, but are relatively easy to dispatch. ===[[Zomnic#Zombardier|Zombardier]]=== Zombardiers are much tougher than their Zomnic counterparts, but move little after spawning. They shoot energy projectiles, which look and behave similar to Zarya's alternative fire. They have more health than a normal Zomnic and can attack directly, but they are easy to defeat due to being almost stationary. Their shots deal 60 damage each to heroes, have a radius of approximately 2 meters and cannot damage the door directly. ===Shock-Tire=== The Shock-Tire is a modified version of Junkrat's Rip-Tire that only targets the castle gates. This version of Rip-Tire inflicts less damage, and will not be able to kill a full-health hero in one hit if they are caught in its blast, but will severely injure them. The Shock-Tire is extremely hard to hit due to its unpredictable movement, and there may be up to two tires in play at once. In the regular mode, Shock-Tires come at set times. The tire on the right always goes to the right of the burning pile. As of the 2020 event, the third Shock-Tire appears on the right when playing challenges instead. {| class="wikitable sortable mw-collapsible mw-collapsed" |+ Spawn Times !Time !Path |- |6:33 |Left |- |5:45 |Reaper Spawn |- |4:53 |Mid |- |4:37 |Left |- |4:22 |Right |- |3:51 |Monster Spawn |- |3:23 |Right |- |2:50 |Summoner Spawn |- |2:35 |Right |- |1:50 |Junkenstein Spawn |- |1:29 |Reaper Spawn |- |0:47 |Left |- |0:46 |Right |- |0:33 |Reaper Spawn |- |0:25 |Mid |- |0:00 |Witch Spawn |}
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