Overwatch features several different maps based on locations, both fictional and real, around the world. There are currently 20 (soon 21) maps available for standard gameplay. In addition, 7 more maps are available for the Arcade. Existing maps are often altered for different game modes and brawls, or during Seasonal events. Also, Lúcioball has simple stadiums as its own unique maps.
- 1 Standard Play
- 2 Arcade
- 3 Seasonal Variations
- 4 Seasonal Brawls
- 5 Other maps
- 6 Development
- 7 See also
- 8 References
Standard Play[edit | edit source]
Seasonal Variations[edit | edit source]
Busan (Downtown & Sanctuary)
Seasonal Brawls[edit | edit source]
Other maps[edit | edit source]
Development[edit | edit source]
Part of the map design process is to go over all the pre-existing maps, and ascertain which areas of the world have yet to receive representation. Some assets are shared between maps. It takes two months on average to create a map, though is usually playable within the first two. After that, iteration is constantly carried out before it ships. Payload maps take the longest to design due to the amount of art required, while arena maps can be completed the fastest.