May 12, 2020 Patch

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May 12, 2020 Patch

Platform(s)
PC Switch PS4 Xbox One
Previous patch
May 6, 2020 Patch
Next patch
May 19, 2020 Patch
Version number
1.47.1.0.68809
https://playoverwatch.com/en-us/news/patch-notes/pc
All Patch Notes


EXPERIMENTAL MODE[edit | edit source]

The next experiment begins! This time we're hoping to get your feedback on some balance updates. We're using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.


Hero Updates

(ONLY IN EXPERIMENTAL)

Icon-Ana.png

Ana


Ability-ana1.png Biotic Rifle

  • Healing reduced from 75 to 70
Icon-Bastion.png

Bastion


Ability-bastion2.png Configuration: Sentry

  • Spread decreased 10%
  • Shots until max spread reduction lowered from 60 to 40


Ability-bastion4.png Self-Repair

  • Resource drain rate increased 20%
  • Healing per second increased from 75 to 90
Icon-Junkrat.png

Junkrat


Ability-Junkrat1.png Frag Launcher

  • Projectiles maintains slightly more velocity on ricochet


Ability-Junkrat2.png Concussion Mine

  • Projectile speed increased from 20 to 25
  • Ricochet distance off of enemy players greatly reduced


Ability-Junkrat4.png Total Mayhem

  • Bomb detonation time reduced from 1 sec to 0.7
  • Bombs spread increased 50%
Icon-Mercy.png

Mercy


Ability-mercy1.png Caduceus Staff

  • Healing per second increased from 50 to 55
Icon-Moira.png

Moira


Ability Moira Biotic Orb.png Biotic Orb

  • Damage radius reduced from 5 to 4 meters
  • Projectile speed increased from 16 to 20
  • Projectile duration reduced from 10 to 7 seconds
Icon-Zenyatta.png

Zenyatta


Ability-zenyatta3.png Orb of Discord

  • Damage amplification increased from 25% to 30%