Overwatch Wiki
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Recent changes
Random page
Useful pages
Comics
Heroes
Maps
Roles
Skins
Competitive
Teams
Tournaments
Community
Join Us!
Community portal
Admin noticeboard
Wiki rules
More
Portals
Official Website
Latest Announcements
Official Twitter
Reddit Page
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Related Wikis
Warcraft
StarCraft
Diablo
Hearthstone
Heroes of the Storm
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Overwatch Wiki
2,109
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Recent changes
Random page
Useful pages
Comics
Heroes
Maps
Roles
Skins
Competitive
Teams
Tournaments
Community
Join Us!
Community portal
Admin noticeboard
Wiki rules
More
Portals
Official Website
Latest Announcements
Official Twitter
Reddit Page
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Related Wikis
Warcraft
StarCraft
Diablo
Hearthstone
Heroes of the Storm
Editing
September 11, 2018 Patch
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
September 11, 2018 Patch
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Heroes === ;Brigitte * Fixed a bug that caused Brigitte’s Shield Bash movement to be interrupted when she impacted Symmetra’s turrets ;Doomfist * Fixed a bug that caused Doomfist’s Seismic Slam to cancel when using Symmetra’s Teleporter ;D.Va * Fixed a bug that allowed D.Va to escape the map if she used Call Mech while standing on Mei’s Ice Wall ;Hanzo * Fixed a bug that caused the Dragonstrike arrow's size to be larger than his other arrows ;Mei * Fixed a bug that caused Mei’s Cryo-freeze to block the line of sight for Mei’s Blizzard ;Mercy * Fixed a bug that allowed Mercy to gain ultimate charge from using her damage beam on attacks that cannot be damage boosted ;Reaper * Fixed a bug that prevented Reaper’s Shadow Step from going on cooldown if he was interrupted ;Reinhardt * Fixed a bug that allowed Reinhardt to pin targets that were behind him when using Charge * Fixed a bug that prevented Reinhardt from pinning some targets when he turned during Charge * Fixed a bug that allowed Reinhardt to use Earthshatter while standing on an enemy’s head * Fixed a bug that sometimes prevented Reinhardt’s Earthshatter from hitting enemies standing on a payload * Fixed a bug that prevented Reinhardt’s Earthshatter from traveling up certain inclines ;Roadhog * Fixed a bug that sometimes caused Roadhog’s Chain Hook to break after hitting an enemy while maintaining line of sight * Fixed a bug that prevented Roadhog’s alternate fire from calculating falloff damage correctly * Fixed a bug that sometimes prevented Reinhardt’s Earthshatter from landing if he was launched into the air while activating it ;Sombra * Fixed a bug that prevented Sombra from translocating to a moving platform * Fixed a bug that prevented Sombra from destroying her Translocator if she was stunned or hacked * Fixed a bug that prevented Sombra’s Translocator from accurately indicating where Sombra would arrive when the ability was used ;Symmetra * Fixed a bug that prevented Sombra’s Hack from canceling Symmetra’s Photon Barrier placement * Fixed a bug that caused Symmetra’s teleport UI to persist after being eliminated ;Widowmaker * Fixed a bug that prevented Widowmaker’s Grappling Hook from connecting to some ledges * Fixed a bug that caused Widowmaker’s scoped shots on hero placed objects to count against her Scoped Weapon Accuracy statistic (e.g. Symmetra’s Teleporter, Torbjörn’s autocannon) ;Wrecking Ball * Fixed a bug that prevented Wrecking Ball’s Piledriver from dealing falloff damage * Fixed a bug that allowed Wrecking Ball’s Piledriver to deal damage twice if he slid off the environment during its duration * Fixed a bug that allowed Wrecking Ball’s primary fire to continue working even if it was disabled in custom game
Summary:
Please note that all contributions to the Overwatch Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab