September 18, 2020 Patch

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September 18, 2020 Patch

Platform(s)
PC Switch PS4 Xbox One
Previous patch
September 15, 2020 Patch
Next patch
September 24, 2020 Patch
https://playoverwatch.com/en-us/news/patch-notes/pc
All Patch Notes


EXPERIMENTAL HERO UPDATES[edit | edit source]

The next experiment begins! This time we're hoping to get your feedback on some balance updates. We're using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.

Icon-Ashe.png

Ashe

Ashe is still a bit too powerful, but we'd like to keep her rifle feeling impactful so we're taking some power out of her Dynamite ability.


[[File:Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).|middle|link=Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).#Dynamite|22px]] [[Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).#Dynamite|Dynamite]]

  • Explosion damage reduced from 75 to 50
Icon-Baptiste.png

Baptiste

Baptiste generates a majority of his ultimate charge through area-of-effect healing. As we reduced area healing values recently, we're also scaling down the cost of his ultimate.


[[File:Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).|middle|link=Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).#Amplification Matrix|22px]] [[Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).#Amplification Matrix|Amplification Matrix]]

  • Ultimate cost decreased 15%
Icon-McCree.png

mccree

After scaling down the damage output of McCree's primary fire, we're looking to give back a bit of power through improvements to his abilities.


[[File:Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).|middle|link=Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).#Combat Roll|22px]] [[Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).#Combat Roll|Combat Roll]]

  • Can now be activated in the air
  • Distance increased 20%


[[File:Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).|middle|link=Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).#Flashbang|22px]] [[Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).#Flashbang|Flashbang]]

  • Stun duration increased from 0.7 to 0.8 seconds
Icon-Orisa.png

Orisa

Increased projectile speed will help Orisa’s weapon feel more responsive, reducing the need to lead targets. We found that recent adjustments to Orisa’s abilities were more impactful than we originally anticipated and have increased her armor to compensate.

  • Base armor increased from 200 to 250


[[File:Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).|middle|link=Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).#Fusion Driver|22px]] [[Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).#Fusion Driver|Fusion Driver]]

  • Projectile speed increased from 90 to 120
Icon-Roadhog.png

Roadhog

After the last round of shotgun improvements, Roadhog's Chain Hook combo still wasn't effective against some of the smaller enemy heroes. This change pulls targets closer to melee range for swifter, more reliable combo execution.


[[File:Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).|middle|link=Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).#Chain Hook|22px]] [[Lua error in Module:Show at line 31: attempt to index field '?' (a nil value).#Chain Hook|Chain Hook]]

  • Now pulls targets 0.5 meters closer (3.5 meters down to 3.0 meters)