To be introduced in Overwatch 2, Talents are special augmentations on the abilities of heroes to be used in the Hero Missions and Story Experience modes of the game. This feature was announced during Blizzcon 2019.
Levelling Up[edit | edit source]
By defeating enemies and completing missions, a player gains experience for the hero they play. After gaining enough experience, the hero will level up. Each hero's level is tied to the player profile, and the hero in question. As a result, experience is gained and saved over multiple missions, including repeated missions.
A hero's level determines which Talents they can potentially take. Each hero appears to have, split amongst 3 tiers. The player begins with the first tier unlocked at Level 1, and unlocks the other two tiers at Level 10 and 20, respectively. Each tier contains 2 Talents, and a player can only select 1 Talent from each tier.
Talents[edit | edit source]
At the beginning of a mission, after choosing their hero, a player gets to choose 1 Talent from each tier they have unlocked with that hero's level.
Below is a list of all known talents. Talents of unknown level have only been seen in promotional material, and have no indication of their level.
|Hero||Level 1 Talents||Level 10 Talents||Level 20 Talents||Talents of Unknown Level|
While using Dragonblade, your slashes create a large piercing projectile.
Any arrow that hits an enemy detected by Sonic Arrow will seek and pierce other detected enemies.
Soundwave heals allies for 25% of their maximum health.
Both songs play when using Amp it Up.
Critical hits reduce the cooldown of Amp it Up by 0.5 seconds.
Soundwave's damage and knockback scale up based on your forward speed.
Frozen enemies shatter upon death, dealing damage to enemies around them.
When Cryo-Freeze ends, nearby enemies are instantly frozen.
Blizzard instantly kills frozen enemies under 200 health.
Continue to move after using Cryo-Freeze, knocking down enemies.
Frozen enemies take more damage.
Blizzard covers a huge area and ignores line of sight.
Fire Strike explodes every time it deals damage, lighting nearby enemies on fire.
Rocket Hammer swings faster after consecutive hits.
Barrier Field increases damage of friendly projectiles passing through it.
Gain armour and damage when your barrier breaks.
Earthshatter does more damage in a narrower cone.
Earthshatter travels in all directions.
Turrets have a flamethrower instead of a minigun.
Pulse Pistols reload when using any ability.
Pulse Bomb causes secondary explosions on enemies that are damaged by it.
Blinking through enemies damages them.
Recall causes damage to all recently damaged enemies.
Enemies are pulled towards the point of Recall and snared.
Killing blows speed up your cooldowns.
References[edit | edit source]
- 2019-11-04, New Gameplay Today – Overwatch 2's Story Experience. Game Informer, accessed on 2020-03-12