Talents

To be introduced in Overwatch 2, Talents are special augmentations on the abilities of heroes to be used in the Hero Missions and Story Experience modes of the game.[1] This feature was announced during Blizzcon 2019.
Levelling Up[edit | edit source]
By defeating enemies and completing missions, a player gains experience for the hero they play. After gaining enough experience, the hero will level up. Each hero's level is tied to the player profile, and the hero in question. As a result, experience is gained and saved over multiple missions, including repeated missions.
A hero's level determines which Talents they can potentially take. Each hero appears to have 6 Talents, split amongst 3 tiers. The player begins with the first tier unlocked at Level 1, and unlocks the other two tiers at Level 10 and 20, respectively. Each tier contains 2 Talents, and a player can only select 1 Talent from each tier.
Talents[edit | edit source]
At the beginning of a mission, after choosing their hero, a player gets to choose 1 Talent from each tier they have unlocked with that hero's level.
Below is a list of all known talents. Talents of unknown level have only been seen in promotional material, and have no indication of their level.
Hero | Level 1 Talents | Level 10 Talents | Level 20 Talents | Talents of Unknown Level |
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Dragon's Breath
While using Dragonblade, your slashes create a large piercing projectile. | |||
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Sojiro's Guidance
Any arrow that hits an enemy detected by Sonic Arrow will seek and pierce other detected enemies. | |||
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Healing Wave
Soundwave heals allies for 25% of their maximum health. Mashup Both songs play when using Amp it Up. |
Beatmatching
Damage dealt while using Speed Boost adds bonus healing to Healing Boost. Fortississimo Each enemy hit by Soundwave adds additional projectiles to your next Sonic Amplifier volley. |
Accelerando
Critical hits reduce the cooldown of Amp it Up by 0.5 seconds. Power Skating Soundwave's damage and knockback scale up based on your forward speed. |
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Shatter
Frozen enemies shatter upon death, dealing damage to enemies around them. Cold Snap When Cryo-Freeze ends, nearby enemies are instantly frozen. |
Hypothermia
Blizzard instantly kills frozen enemies under 200 health. Snowball Effect Continue to move after using Cryo-Freeze, knocking down enemies. |
Frostbite
Frozen enemies take more damage. Polar Vortex Blizzard covers a huge area and ignores line of sight. |
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Fire Burst
Fire Strike explodes every time it deals damage, lighting nearby enemies on fire. Frenzy Rocket Hammer swings faster after consecutive hits. |
Impact Converter
Rocket Hammer damage recharges your Barrier Field. Amplification Field Barrier Field increases damage of friendly projectiles passing through it. |
Balderich's Stand
Gain armour and damage when your barrier breaks. Fault Line Earthshatter does more damage in a narrower cone. |
Epicenter
Earthshatter travels in all directions. |
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Flame Thrower*
Turrets have a flamethrower instead of a minigun. My Babies* Torbjörn can place up to 3 mini turrets instead of 1 regular turret. | |||
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Adaptive Reload
Pulse Pistols reload when using any ability. Chain Reaction Pulse Bomb causes secondary explosions on enemies that are damaged by it. |
Flash
Blinking through enemies damages them. Hindsight Recall causes damage to all recently damaged enemies. |
Vortex
Enemies are pulled towards the point of Recall and snared. Speed Kills Killing blows speed up your cooldowns. |
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References[edit | edit source]
- ↑ 2019-11-04, New Gameplay Today – Overwatch 2's Story Experience. Game Informer, accessed on 2020-03-12