Team composition, often shortened to team comp or comp, is the term describing the composition of different heroes on a team.
Overview[edit | edit source]
Team composition is the makeup of a team's hero selections and the roles they play. A common part of Competitive Play, team composition plays an essential role in gameplay. A successful composition can determine the fate of a match.
Types[edit | edit source]
The most common type of team composition is two Damage heroes (at least one hitscan), two Tank heroes (at least one shield), and two Support heroes (at least one direct healer). Successful team compositions can maximize the teams' overall efficiency. This type of composition is the most widely supported composition. Some types of compositions are not supported and even frowned upon.
An example of a good composition includes:
This composition provides a standard playstyle. Soldier: 76 provides as a hitscan class to counter characters such as Pharah. Genji provides a flank class for picking off Supports. D.Va acts as a dive class and provides crowd control, while Reinhardt provides a shield for protecting teammates. Mercy, as a direct healer, can provide support to tanks or DPS, while Lucio's speed and healing can affect multiple teammates.
An example of a bad team comp includes:
This composition has many flaws and likely would not effectively support a team. There are 4 Damage heroes, only one tank (with no shield), and no Support heroes. Compositions such as this one are frowned upon and can result in people leaving and bad communication.
Other forms[edit | edit source]
Some other compositions are successful and are actually very useful in some situations:
- Dive Comp - This composition includes characters such as Genji, Winston, Lúcio, and Tracer, and focuses on rushes and team pushes. The heroes each have some sort of mobility tool and attempt to pressure Supports and other important heroes.
- Triple Tank - This composition adds a Tank instead of a Damage or Support class. It usually contains a Reinhardt, Roadhog, and Zarya, and relies on the high health of tanks to potentially disrupt the enemy team.
- The Sentry - This composition focuses on the massive damage of Bastion. It usually focuses on one spot of high ground and is commonly seen on maps such as Temple of Anubis, Dorado, and Route 66. The composition usually contains a Mercy that damage boosts the Bastion, Orisa, and Reinhardt. It is usually frowned upon in the community, but it is nonetheless a very effective strategy.