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<includeonly>{{#switch: {{lc: {{{1}}}}} |
<includeonly>{{#switch: {{lc: {{{1}}}}} |
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+ | | experimental = =Experimental Mode= |
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| bug fixes = =Bug Fixes= |
| bug fixes = =Bug Fixes= |
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| heroes = ==Heroes== |
| heroes = ==Heroes== |
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+ | | hero updates = =Hero Updates= |
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| workshop = ==Workshop== |
| workshop = ==Workshop== |
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| general = ==General== |
| general = ==General== |
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− | | |
+ | | general updates = =General Updates= |
+ | | comp | competitive | competitive updates = ==Competitive== |
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| maps = ==Maps== |
| maps = ==Maps== |
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+ | | #default = <span style="display:flex; flex-direction:column; border-bottom:1px solid #0198ca; margin-top:20px; margin-bottom:10px;"><span style="display:flex;">{{#ifexist:File:Icon-{{{1}}}.png |
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− | | #default = ===[[{{{1}}}]]=== |
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+ | |[[File:Icon-{{{1}}}.png|link={{{1}}}|50x50px|text-bottom]] |
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+ | }}<h3 style="align-self:center; padding:0px; padding-left:5px; margin:0px;">[[{{{1}}}]]</h3></span></span> |
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}}</includeonly><noinclude> |
}}</includeonly><noinclude> |
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+ | |||
+ | {{Infobox_patch |
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+ | | platform = PC Switch PS4 Xbox One |
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+ | | source = https://playoverwatch.com/en-us/news/patch-notes/pc#patch-68468 |
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+ | }} |
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+ | |||
+ | {{ps|HERO UPDATES}} |
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+ | {{ps|Ana}} |
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+ | |||
+ | {{al|Sleep Dart}} |
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+ | |||
+ | * Sleep duration lowered from 6 to 5 seconds |
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+ | |||
+ | {{ps|Mei}} |
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+ | |||
+ | {{al|Endothermic Blaster|Endothermic Blaster (Primary Fire)}} |
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+ | |||
+ | * Freeze stun duration lowered from 1.5 to 1.3 seconds |
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+ | {{al|Blizzard}} |
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+ | |||
+ | * Duration lowered from 5 to 4.25 seconds |
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+ | |||
+ | {{ps|McCree}} |
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+ | |||
+ | {{al|Flashbang}} |
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+ | |||
+ | * Stun duration lowered from 0.85 to 0.7 seconds |
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+ | |||
+ | {{ps|Reinhardt}} |
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+ | |||
+ | {{al|Earthshatter}} |
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+ | |||
+ | * Knockdown duration lowered from 3 to 2.5 seconds |
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+ | |||
+ | {{ps|Roadhog}} |
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+ | |||
+ | {{al|Whole Hog}} |
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+ | |||
+ | * Knockback increased 20% |
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+ | |||
+ | {{ps|Sigma}} |
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+ | |||
+ | {{al|Accretion}} |
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+ | |||
+ | * Knockdown duration is now a fixed 0.8 second instead of scaling with distance |
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+ | * Cast time reduced from 0.75 to 0.65 seconds |
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+ | |||
+ | |||
+ | |||
{{doc}} |
{{doc}} |
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[[Category:Templates]] |
[[Category:Templates]] |
Revision as of 19:59, 1 May 2020
Patch Section | |
---|---|
Platform(s) |
PC Switch PS4 Xbox One |
Previous patch |
N/A |
Next patch |
May 26, 2016 Patch |
https://playoverwatch.com/en-us/news/patch-notes/pc#patch-68468 | |
All Patch Notes |
Hero Updates
Ana
- Sleep duration lowered from 6 to 5 seconds
Mei
Endothermic Blaster (Primary Fire)
- Freeze stun duration lowered from 1.5 to 1.3 seconds
- Duration lowered from 5 to 4.25 seconds
McCree
- Stun duration lowered from 0.85 to 0.7 seconds
Reinhardt
- Knockdown duration lowered from 3 to 2.5 seconds
Roadhog
- Knockback increased 20%
Sigma
- Knockdown duration is now a fixed 0.8 second instead of scaling with distance
- Cast time reduced from 0.75 to 0.65 seconds
Documentation
[purge]
Description and parameters
Creates standardized headers for patch note sections. Alias, {{ps}}, can also be used to call the template.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Section Type | 1 | Type of section to create | Unknown | required |
Section types
For Section Types there are some words that turn into section headers:
Section headers include
- experimental
- bug fixes
- heroes
- workshop
- general
- comp
- maps
Anything not in that list, such as singular heroes, will create a fourth level header with a link:====[[link]]====
Examples
Input:
{{Patch Section|Heroes}}
Output:
Heroes
Input:
{{ps|Reinhardt}}
Output: