Effect duration has been reduced from 5 seconds to 4 seconds
Healing boost on allies has been decreased by 50%
The healing boost from Ana’s Biotic Grenade was providing too much healing, especially when used on targets with large health pools.
November 30th, 2016
Fixed a bug that prevented Ana from being selected in 1v1 matches
November 15th, 2016
Hero Balance Change;
Dealing damage to things other than players (like Torbjörn's turret or Symmetra's teleporter) no longer charges ultimate abilities
Ultimate costs have been increased by 25% for all heroes
Game-changing ultimate abilities were coming up a bit too frequently. This change helps keep them in check while still allowing them to be powerful.
No longer increases move speed
The increased speed from Ana’s Nano Boost made the ability feel unstoppable and forced Ana players to select targets that could really take advantage of the speed boost. Removing the speed boost means that Ana has a reason to apply Nano Boost to a larger variety of heroes, and enemies can fend off the attack more easily.
Fixed a bug that prevented Ana’s healing stats from showing up in the Career Profile page
Fixed a bug that prevented Ana’s custom crosshairs from displaying while zoomed
October 19th, 2016
Fixed an issue preventing Ana’s Nano Boost callouts from being heard by the enemy team
October 11th, 2016
Heroes hit by Ana's Nano Boost have a new voice line that informs other players
Hero Balance Updates
Ultimate cost has been increased by 20%
Radius has been increased from 3 to 4 meters
So far, we haven't seen any indication that Ana is too strong overall, but her ultimate charges a little too fast, especially considering the impact it can have on a match. Also, her Biotic Grenades are getting a small boost to help her hit multiple targets.
September 30th, 2016
Fixed a bug that allowed the payload to heal players, even when they were negatively affected by Ana’s Biotic Grenade
Fixed a bug preventing the health bars on the Practice Range bots from displaying the effects of Ana’s Biotic Grenade
Smoothed the animation during Ana’s zoom-release transition
September 1st, 2016
When activating the "Needs healing" communication while targeting a teammate, Ana, Lúcio, Mercy, and Zenyatta will now tell allies to group up to receive healing. A marker will also appear above the player's head, allowing teammates to locate the healer more quickly
Fixed a bug in the Custom Game settings preventing the Ability Cooldown modifier from affecting Ana
Appropriate sound effects now play when Ana shoots barriers, shields, and armor
Ana’s scope now correctly displays all custom reticle options
Ana’s attacks and abilities now activate the controller’s rumble function
Fixed an issue hindering Ana from restoring allies to full health
July 26, 2016
Hero Balance Updates
Rate of fire increased by 20%
Magazine size increased from 8 to 10
While Ana has been very well received, she was showing to be a little bit weaker overall. In addition to helping her feel better to play, these changes should also increase her healing and damage output.
Targets of Ana’s Sleep Dart will no longer instantly recover when damaged (recovery time is now 0.5 seconds)
July 21, 2016
The correct hit pip sound will now play whenever one of Ana’s darts impact with a barrier
All of Ana’s in-game sounds now have proper occlusion
July 19, 2016
New Hero: Ana (Support)
After being out of the fight for several years, one of Overwatch's founding members is returning. Introducing Ana — a battle-scarred veteran who supports her teammates from a distance using a unique and highly specialized collection of weapons.
Ana’s primary weapon is her Biotic Rifle, which fires long-range darts that can restore the health of her allies or deal ongoing damage to her enemies. Meanwhile, her Biotic Grenade is perfect for a close-quarters clash, simultaneously healing teammates and injuring foes caught in its small area of effect. (Affected allies will also receive a temporary increase to all incoming healing, while affected enemies can’t be healed for a few moments.) And if the battle starts to get out of hand, Ana's sidearm can fire a Sleep Dart, knocking her adversaries unconscious.
Plus, Ana's ultimate ability, Nano Boost, empowers one of her teammates, granting faster movement, increased damage, and resistance to enemy attacks.
This page was last edited on 7 March 2017, at 19:58.
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