An environmental kill is when a hero falls off the map after being applied a Crowd Control (CC) effect (typically stuns or knock backs). Only 1 hero can be awarded an environmental kill per kill, and if there are multiple CC effects, only the last one applied counts. Environmental kills count as doing damage equal to the victim's HP at the time of death.
Attacks and abilities that count towards an environmental kill
- Quick melee
- Ana: Sleep Dart
- Ashe: Coach Gun, B.O.B. (charge)
- Bastion: Configuration: Tank
- Brigitte: Whip Shot, Shield Bash
- D.Va: Boosters, Self-Destruct, Call Mech
- Doomfist: Seismic Slam, Rising Uppercut, Rocket Punch, Meteor Strike
- Junkrat: Frag Launcher, Concussion Mine, RIP-Tire
- Lúcio: Soundwave
- McCree: Flashbang
- Mei: Endothermic Blaster (primary fire), Blizzard
- Orisa: Halt!
- Pharah: Rocket Launcher, Concussive Blast
- Reinhardt: Rocket Hammer, Charge
- Roadhog: Chain Hook, Whole Hog
- Sigma: Hyperspheres, Accretion, Gravitic Flux
- Soldier: 76: Helix Rocket
- Sombra: Hack, EMP
- Winston: Jump Pack, Primal Rage
- Wrecking Ball: Grappling Hook, Piledriver, Minefield
- Zarya: Particle Cannon (alternate fire), Graviton Surge
Trivia
- Environmental kills are weighted significantly more than regular kills for Play of the Game.