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Overwatch features several different maps based on locations, both fictional and real, around the world.

Assault maps

Escort maps

Hybrid maps

Control maps

Arcade maps

Seasonal event maps

Summer Games
Halloween Terror
Winter Wonderland
Lunar New Year
  • Lijiang Tower (Lunar New Year variations of Night Market, Control Center, and Garden.)
  • Busan (Lunar New Year variants of Sanctuary and Downtown)
Archives

Other maps

Development

Part of the map design process is to go over all the pre-existing maps, and ascertain which areas of the world have yet to receive representation. Some assets are shared between maps.[1] It takes two months on average to create a map, though is usually playable within the first two. After that, iteration is constantly carried out before it ships.[2] Payload maps take the longest to design due to the amount of art required, while arena maps can be completed the fastest.[3]

Cut maps

See also

References

  1. 2017-01-10, Overwatch Devs Reveal Oasis' New Lore And Secrets. Game Informer, accessed on 2017-02-19
  2. 2018-05-07, David Adams on Twitter. Twitter, accessed on 2018-05-17
  3. 2018-05-08, David Adams on Twitter. Twitter, accessed on 2018-05-17
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